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Form Methods

This widget has been deprecated. Older applications that use it will still function, but new applications should use the FlexForm widget.

Form Widget has the following methods associated with it:


add

This method is used to add widgets to the form. When the widgets are added to the current visible form, then the changes will reflect immediately. Adding a widget to the Form or Box hierarchy, which is already a part of the other widget hierarchy, will lead to undefined behaviors. You have to explicitly remove the widget from one hierarchy before adding it to another Form or Box.

Syntax

add(widgetArray)

Parameters

widgetArray [JSObject]- Mandatory

Comma separated list of widgets.

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

No values are returned.

Exceptions

WidgetError

Example


//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", text:"OK", isVisible:true,onClick:gotofrmNext, setEnabled:true, skin: "btnskn", focusSkin: "btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, layoutConfBut, {});

//Procedure to create a Cancel button.
var basicConfBut = {id:"buttonForCancel", text:"Cancel", isVisible:true,onClick:gotofrmPrevious, setEnabled:true, skin: "btnskn", focusSkin: "btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_LEFT, containerWeight:100};

var buttonForCancel = new kony.ui.Button(basicConfBut, layoutConfBut, {});

//Method to add an OK and a Cancel button.
frmHome.add(buttonForOk, buttonForCancel);

Platform Availability

Available on all platforms

addAt

This method is used to add widgets to the Form container at the specified index. Widget is prepended if index <0 and appended at the end of the container if the index > size+1. Size is the number of widgets already present in the container. If a new widget is added or removed will reflect immediately from the form hierarchy model perspective, however the changes are displayed when the Form appears. When the widgets are added to the current visible form, then the changes will reflect immediately. Adding a widget to the Form or Box hierarchy, which is already a part of the other widget hierarchy, will lead to undefined behaviors. You have to explicitly remove the widget from one hierarchy before adding it to another Form or Box.

Syntax

addAt(widgetref, index, animationConfig)

Note: The parameter animationConfig is supported only on iOS ( version 5.0 and above) and Android (version 3.0 and above) platforms.

Parameters

widgetref - Mandatory

Reference of the name of the widget.

index [Number] - Mandatory

Index number at which the widget is to be added.

formid [widgetref] - Mandatory

Handle to the widget instance.

animationConfig [JSObject] - Optional

Specifies the animation configuration object. Following are the parameters of the JSObject:

Note: A non dictionary object or passing a null to animationConfig is ignored and will be treated as widget without any animation. Passing an empty dictionary will make the API assume the defaults for each of the supported key in the animation configuration.

animEffect - Optional

Specifies the animation effect. Following are the available options of animation effect:

  • constants.ANIMATION_EFFECT_EXPand: Specifies the widget must expand gradually by increasing the height of the widget.
  • constants.ANIMATION_EFFECT_REVEAL: Specifies the widget must appear gradually by decreasing the transparency of the widget.
  • constants.ANIMATION_EFFECT_NONE: This is the default option. Specifies animation should not be applied to the widget. However the layout animations are applied on the Form. The animation events are not triggered when this option is set.

animDuration - Optional

Specifies the duration of the animation effect in seconds. The default value is 1 second. The negative values are ignored and defaulted to 1 second.

animDelay - Optional

Specifies the delay of the animation effect in seconds. The default value is 0 second. The negative values are ignored and defaulted to 0 second.

animCurve - Optional

Specifies the animation curve to be applied while playing the animation. An animation curve defines the speed of the animations at different intervals of the animation duration. Following are the available options of animation curve:

  • constants.ANIMATION_CURVE_EASEIN: Specifies the animation effect to start slow in the beginning.
  • constants.ANIMATION_CURVE_EASEOUT: Specifies the animation effect to slowdown towards the end.
  • constants.ANI2MATION_CURVE_EASEINOUT: Specifies the animation effect to start slow and slowdown towards the end.
  • constants.ANIMATION_CURVE_LINEAR: This is the default value. Specifies the animation effect to continue with the same speed from start to end.

animCallBacks - Optional

It is a JS dictionary containing the events invoked by the platform during the animation life cycle. Following are the available events:

Note: Passing an invalid type other than the above events lead to run time exceptions/ crashes.

Return Values

No values are returned.

Exceptions

WidgetError

Example


//Defining animation configuration.
var withAnimConfig="animEffect":constants.ANIMATION_EFFECT_EXPand,
	"animDuration":1.5,"animDelay":0.4,
	"animCurve":constants.ANIMATION_CURVE_LINEAR,
	"animCallBacks":{
		"animStarted":startCallBackFunc,
		"animEnded":endCallBackFunc
	}
}

//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", 
	text:"OK", 
	isVisible:true,
	onClick:gotofrmNext, 
	setEnabled:true, 
	skin:"btnskn", 
	focusSkin:"btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, 
	containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, 
	layoutConfBut, 
	{});

//Method to add an OK button at index 1.
frmHome.addAt(buttonForOk, 1, withAnimConfig);

Platform Availability

Available on all platforms

show

This method is used to display the form.

Syntax

show()

Parameters

formname - Mandatory

Reference of the name of the Form.

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

None

Example


		//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)

//Showing a form using show method.
myForm.show()

Platform Availability

Available on all platforms

destroy

This method is used to destroy any unwanted forms at any point in time, and allows increasing the application life by reducing the memory usage.

Note: Destroying the current form might lead to unexpected behavior.

Syntax

destroy()

Parameters

formname- Mandatory

Reference of the name of the Form.

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

None

Example


//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)
//Destroying a form using destroy method.
myForm.destroy()

Platform Availability

Available on all platforms

remove

This method removes a widget from the form container. If a widget is removed from a form, will reflect immediately from the Form hierarchy model perspective; however the changes are displayed when the Form appears. When the widgets are removed from the current visible Form, then the changes will reflect immediately.

Syntax

remove(widgetref)

Parameters

widgetref - Mandatory

Reference of the name of the widget.

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

The current Form handle is returned.

Exceptions

WidgetError

Example


//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)

//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", text:"OK", isVisible:true,onClick:gotofrmNext, setEnabled:true, skin: "btnskn", focusSkin: "btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, layoutConfBut, {});

//Removing a form using remove method.
myForm.remove(buttonForOk)

Platform Availability

Available on all platforms

removeAt

This method removes a widget at the given index from the Form container. If a widget is removed from the form, will reflect immediately from the Form hierarchy model perspective; however the changes are displayed when the Form appears. When the widgets are removed from the current visible Form, then the changes will reflect immediately.

Note: If the index is not within the limits then removeAt will be silent and doesn't yield any result.

Syntax

removeAt(index, animationConfig)

Note: The parameter animationConfig is supported only on iOS ( version 5.0 and above) and Android (version 3.0 and above) platforms.

Parameters

index [Number] - Mandatory

Specifies the position in number format.

formid [widgetref] - Mandatory

Handle to the widget instance.

animationConfig [JSObject] - Optional

Specifies the animation configuration object. Following are the parameters of the JSObject:

Note: A non dictionary object or passing a null to animationConfig is ignored and will be treated as widget without any animation. Passing an empty dictionary will make the API assume the defaults for each of the supported key in the animation configuration.

animEffect - Optional

Specifies the animation effect. Following are the available options of animation effect:

animDuration - Optional

Specifies the duration of the animation effect in seconds. The default value is 1 second. The negative values are ignored and defaulted to 1 second.

animDelay - Optional

Specifies the delay of the animation effect in seconds. The default value is 0 second. The negative values are ignored and defaulted to 0 second.

animCurve - Optional

Specifies the animation curve to be applied while playing the animation. An animation curve defines the speed of the animations at different intervals of the animation duration. Following are the available options of animation curve:

  • constants.ANIMATION_CURVE_EASEIN: Specifies the animation effect to start slow in the beginning.
  • constants.ANIMATION_CURVE_EASEOUT: Specifies the animation effect to slowdown towards the end.
  • constants.ANIMATION_CURVE_EASEINOUT: Specifies the animation effect to start slow and slowdown towards the end.
  • constants.ANIMATION_CURVE_LINEAR: This is the default value. Specifies the animation effect to continue with the same speed from start to end.

animCallBacks - Optional

It is a JS dictionary containing the events invoked by the platform during the animation life cycle. Following are the available events:

  • animStarted: Invoked at the beginning of the animation without any parameters. Following is the signature of the event:function animStarted(
  • animEnded: Invoked at the end of the animation without any parameters. Following is the signature of the event:function animEnded()

Note: Passing an invalid type other than the above events lead to run time exceptions/ crashes.

Return Values

Reference of the name of the widget to be removed.

Exceptions

WidgetError

Example


//Defining animation configuration.
var withAnimConfig1={
	"animEffect":constants.ANIMATION_EFFECT_COLLAPSE,
	"animDuration":1,
	"animDelay":0,
	"animCurve":constants.ANIMATION_CURVE_LINEAR,}

//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)

//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", text:"OK", isVisible:true,onClick:gotofrmNext, setEnabled:true, skin: "btnskn", focusSkin: "btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, layoutConfBut, {});

//Removing a form using remove method at index 1.
myForm.removeAt(1, withAnimConfig1);

Platform Availability

Available on all platforms

replaceAt

This method replaces a widget with another widget in a form. If a widget is replaced from the form, will reflect immediately from the Form hierarchy model perspective; however the changes are displayed when the Form appears.

Note: Post this operation widget that was replaced will get garbage collected unless you hold explicitly a reference to the replaced widget.

Syntax

replaceAt(widgetref, index, animationConfig)

Parameters

widgetref - Mandatory

Reference of the name of the widget.

index [Number] - Mandatory

Specifies the position in number format. Following are the rules applicable for index:

animationConfig [JSObject] - Optional

Specifies the animation configuration object. Following are the parameters of the JSObject:

Note: A non dictionary object or passing a null to animationConfig is ignored and will be treated as widget without any animation. Passing an empty dictionary will make the API assume the defaults for each of the supported key in the animation configuration.

animEffect - Optional

Specifies the animation effect. Following are the available options of animation effect:

  • constants.ANIMATION_EFFECT_FLIP_RIGHT: Specifies the widget must flip from right to left.
  • constants.ANIMATION_EFFECT_FLIP_LEFT: Specifies the widget must flip from left to right.
  • constants.ANIMATION_EFFECT_NONE: This is the default option. Specifies animation should not be applied to the widget, but layout animations are applied on the Form that may be change the current widgets layout. The animation events are not triggered when this option is set.

animDuration - Optional

Specifies the duration of the animation effect in seconds. The default value is 1 second. The negative values are ignored and defaulted to 1 second.

animDelay - Optional

Specifies the delay of the animation effect in seconds. The default value is 0 second. The negative values are ignored and defaulted to 0 second.

animCurve - Optional

Specifies the animation curve to be applied while playing the animation. An animation curve defines the speed of the animations at different intervals of the animation duration. Following are the available options of animation curve:

  • constants.ANIMATION_CURVE_EASEIN: Specifies the animation effect to start slow in the beginning.
  • constants.ANIMATION_CURVE_EASEOUT: Specifies the animation effect to slowdown towards the end.
  • constants.ANIMATION_CURVE_EASEINOUT: Specifies the animation effect to start slow and slowdown towards the end.
  • constants.ANIMATION_CURVE_LINEAR: This is the default value. Specifies the animation effect to continue with the same speed from start to end.

animCallBacks - Optional

It is a JS dictionary containing the events invoked by the platform during the animation life cycle. Following are the available events:

  • animStarted Invoked at the beginning of the animation without any parameters. Following is the signature of the event: function animStarted()
  • animEnded Invoked at the end of the animation without any parameters. Following is the signature of the event: function animEnded()

Note: Passing an invalid type other than the above events lead to run time exceptions/ crashes.

Return Values

Reference of the name of the widget to be removed.

Exceptions

WidgetError

Example


//Defining animation configuration.
var withAnimConfig2={
	"animEffect":constants.ANIMATION_EFFECT_FLIP_RIGHT,
	"animDuration":2,
	"animDelay":3,
	"animCurve":constants.ANIMATION_CURVE_LINEAR,
	"animCallBacks":{"animStarted":startCallBackFunc,"animEnded":endCallBackFunc}
}

//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)

//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", text:"OK", isVisible:true,onClick:gotofrmNext, setEnabled:true, skin: "btnskn", focusSkin: "btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, layoutConfBut, {});

//Method to replaceAt.
myForm.replaceAt(buttonForOK,2,withAnimConfig2);

Platform Availability

widgets

This method returns an array of the widget references which are direct children of Form.

Syntax

widgets()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

This method returns Read only array of widget references. Modifying the array and changing the position of widgets in this array doesn't reflect in the Form hierarchy, however you can get handle to the widgets through this array and modify the widgets through widget level methods as exposed by individual widgets.

Exceptions

WidgetError

Example


//Defining properties of a form.
var basicConf = {id:"formHome", title:"Form Home for FORM",addWidgets:addwidgetsfrmNew, skin:"frmskn"};

var layoutConf = {contentAlignment:constants.CONTENT_ALIGN_TOP_CENTER, 
	containerWeight:100};

var pspConf = {titleBar: true, titleBarSkin: "skntitlebar"};

//Creating a form using the properties defined above.
var myForm = new kony.ui.Form(basicConf,layoutConf,pspConf)

//Procedure to create an OK button.
var basicConfBut = {id:"buttonForOk", 
	text:"OK", 
	isVisible:true,
	onClick:gotofrmNext, 
	setEnabled:true, 
	skin:"btnskn", 
	focusSkin:"btnfocusskn"};

var layoutConfBut = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, 
	containerWeight:100};

var buttonForOk = new kony.ui.Button(basicConfBut, 
	layoutConfBut, 
	{});

//Method to return myForm widgets.
myForm.widgets();

Platform Availability

Available on all platforms

setTitleBarLeftSideButtonSkin

This method enables you to set the properties for a left-side button of a titlebar.

Syntax

setTitleBarLeftSideButtonSkin(text,skin,callBack)

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

text [String] - Mandatory

Specifies the text of the title bar left side button.

skin [String]- Mandatory

Specifies the skin of the button. It supports fontColor and image properties only.

callBack [event call back]- Mandatory

Specifies the event call back to be invoked on tapping left button.

Return Values

None

Exceptions

None

Platform Availability

This method is available on iPhone/iPad.

setTitleBarRightSideButtonSkin

This method enables you to set the properties for a right-side button of a titlebar.

Syntax

setTitleBarRightSideButtonSkin(text,skin,callBack)

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

text [String] - Mandatory

Specifies the text of the title bar right side button.

skin [String]- Mandatory

Specifies the skin of the button. It supports fontColor and image properties only.

callBack [event call back]- Mandatory

Specifies the event call back to be invoked on tapping right button.

Return Values

None

Exceptions

None

Platform Availability

This method is available on iPhone/iPad.

setTitleBarSkin

This method enables you to set the skin for a titlebar of a form.

Syntax

setTitleBarSkin()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

None

Platform Availability

This method is available on iPhone/iPad.

showTitleBar

This method gives you the control to show a titlebar within a form.

Syntax

showTitleBar()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

None

Platform Availability

This method is available on iPhone/iPad.

hideTitleBar

This method gives you the control to hide a titlebar within a form.

Syntax

hideTitleBar()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

None

Platform Availability

This method is available on iPhone/iPad.

scrollToWidget

This method gives you the control to scroll the form up to the position of selected widget.

Note: In iOS platform, this method brings the widget to viewable area on the form.

Syntax

scrollToWidget(widgetref)

Parameters

widgetref - Mandatory

Reference of the name of the widget.

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

WidgetError

Example


//Procedure to create a label for OK button.
var basicConfLbl = {id:"buttonForOk", text:"OK", isVisible:true};

var layoutConfLbl = {contentAlignment:constants.CONTENT_ALIGN_BOTTOM_RIGHT, containerWeight:100};

var labelForOk = new kony.ui.Label(basicConfLbl, layoutConfLbl, {});

//Defining properties for a form.
var basicConf = {id:"formHome", title:"My Form"};

var layoutConf = {padding: [20,20,20,20]};

//Creating a form with the properties defined above.
var frmScrollToWidget= new kony.ui.Form(basicConf, layoutConf, {} );

//Method to scroll the form upto label.
frmScrollToWidget.scrollToWidget(labelForOk);

Platform Availability

Available on all platforms

scrollToBeginning

This method gives you the control to scroll to the beginning of the form.

Syntax

scrollToBeginning()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

WidgetError

Example


//Defining properties for a form.
var basicConf = {id:"formHome", title:"My Form"};

var layoutConf = {padding: [20,20,20,20]};

//Creating a form with the properties defined above.
var frmScrollToWidget= new kony.ui.Form(basicConf, layoutConf, {} );

//Method to scroll to the beginning of the form.
frmScrollToWidget.scrollToWidget(labelForOk);

Platform Availability

Available on all platforms except Server side Mobile Web

scrollToEnd

This method gives you the control to scroll to the end of the form.

Syntax

scrollToEnd()

Parameters

formid [widgetref] - Mandatory

Handle to the widget instance.

Return Values

None

Exceptions

WidgetError

Example


//Defining properties for a form.
var basicConf = {id:"formHome", title:"My Form"};

var layoutConf = {padding: [20,20,20,20]};

//Creating a form with the properties defined above.
var frmScrollToWidget= new kony.ui.Form(basicConf, layoutConf, {} );

//Method to scroll to the end of the form.
frmScrollToWidget.scrollToWidget(labelForOk);

Platform Availability

Available on all platforms except Server side Mobile Web

prem Copyright © 2012 Kony, Inc. All rights reserved.
prem Copyright © 2012 Kony, Inc. All rights reserved.