Switch widget is associated with the following method:
This API allows you to set a gesture recognizer for a specified gesture for a specified widget.
Syntax
addGestureRecognizer(gestureType, gestureConfigParams, onGestureClosure)
Parameters
gestureType
[Number] - Mandatory
Indicates the type of gesture to be detected on the widget.
See Remarks for possible values.
gestureConfigParams
[object] - Mandatory
The parameter specifies a table that has the required configuration parameters to setup a gesture recognizer.
The configuration parameters vary based on the type of the gesture.
See Remarks for possible values.
onGestureClosure
[function] - Mandatory
Specifies the function that needs to be executed when a gesture is recognized.
This function will be raised asynchronously
See Remarks for the syntax of this function.
Return Values
String - Reference to the gesture is returned.
Remarks
The values for the gestureTypeparameter are:
[Number] - Mandatory
Indicates the type of gesture to be detected on the widget. The following are possible values:
The values for the gestureConfigParamsparameter are:
[object] - Mandatory
The parameter specifies a table that has the required configuration parameters to setup a gesture recognizer. The configuration parameters vary based on the type of the gesture.
This parameter supports the following key-value pairs:
Gesture Type:TAP
For example:
{fingers:1,taps:1}
Gesture Type:SWIPE
For example:
{fingers: 1}
Gesture Type:LONGPRESS
For example:
{pressDuration=1}.
Gesture Type: PAN
Gesture Type: ROTATION
Gesture Type:PINCH
The syntax for the onGestureClosurecallback function are:
[function] - Mandatory
Specifies the function that needs to be executed when a gesture is recognized.
This function will be raised asynchronously and has the following Syntax:
onGestureClosure(widgetRef, gestureInfo, context)
gestureInfo table has the following key-value pairs:
context table has the following key-value pairs:
It is not recommend to define gestures for widgets that have a default behavior associated with it.
If you click (tap) a button (any clickable widget), the default behavior is to trigger an onClick event. If you define a Tap gesture on such widgets, the gesture closure is executed in addition to the onClick event.
If you swipe a larger form, the default behavior is to scroll up and down depending on the direction in which you swipe. If you define a SWIPE gesture on such forms, the gesture closure gets executed in addition to scrolling the form.
If you swipe a Segmented UI with huge number of rows, the default behavior is to scroll the Segmented UI. If you define a SWIPE gesture on such segments, the gesture closure gets executed in addition to scrolling the form.
Gestures can be added only for the following widgets:
Flex Container
Flex Scroll Container.
In the android platform, the top and bottom gestures work only when the scrolling is disabled for Form and parent scrolling containers. By default, the scrolling is enabled for the Form and scrolling containers.
Example
//Sample code to add Gestures to the frmGestures FlexForm. //Code to add DOUBLE TAP gesture to the frmGestures, FlexForm. var doubletp = { fingers: 1, taps: 2 }; frmGestures.addGestureRecognizer(1, doubletp, onGestureFunction); //Code to add SINGLE TAP gesture to the frmGestures FlexForm. var singleTp = { fingers: 1, taps: 1 }; frmGestures.addGestureRecognizer(1, singleTp, onGestureFunction); //Code to add SWIPE gesture to the frmGestures FlexForm. var swipeForm = { fingers: 1, swipedistance: 50, swipevelocity: 75 }; frmGestures.addGestureRecognizer(2, swipeForm, onGestureFunction); //Code to add LONGPRESS gesture to the frmGestures FlexForm. var longPressForm = { pressDuration: 2 }; frmGestures.addGestureRecognizer(3, longPressForm, onGestureFunction); function onGestureFunction(commonWidget, gestureInfo) { kony.print("The Gesture type is:" + gestureInfo.gestureType); }
Platform Availability
Applies an animation to the widget.
Syntax
animate (animationObj, animateConfig, animationCallbacks)
Parameters
animationObj
An animation
object created using kony.ui.createAnimation function.
animationConfig
As defined in widget level animation section.
animationCallbacks
A JavaScript dictionary that contains key-value pairs. The following keys are supported.
Key | Description |
---|---|
animationEnd | A JavaScript function that is invoked with the animation ends. For more information, see the Remarks section below. |
animationStart | A JavaScript function that is invoked with the animation starts. For more information, see the Remarks section below. |
Return Values
Returns a platform-specific handle to the animation. This handle currently not used, but is returned for possible future requirements use.
Remarks
The callback for the animationStart
key in the JavaScript object passed in this method's animationCallbacks parameter has the following signature.
animationStart(source, animationHandle, elapsedTime);
where source
is the widget being animated, animationHandle
is the handle returned by the applyAnimation
method, and elapsedTime
is the amount of time the animation has been running in seconds, when this event is fired..
This event occurs at the start of the animation. If there is 'animation-delay' configured then this event will fire only after the delay period. This event gets called asynchronously.
The callback for the animationEnd
key in the JavaScript object passed in this method's animationCallbacks parameter has the following signature.
animationEnd(source, animationHandle, elapsedTime);
where source is the widget being animated, animationHandle is the handle returned by the applyAnimation method, and elapsedTime is the amount of time the animation has been running in seconds, when this event is fired.
This event occurs at the end of the animation. This event gets called asynchronously.
The animate
method throws an Invalid Animation Definition Exception if animation definition, does not follow the dictionary structure expected. This method is ignored if it is called on a widget whose immediate parent is not FlexContainer or a FlexScrollContainer.
If the widget is not part of the currently visible view hierarchy, calling this method does nothing. Because this method is asynchronous and immediately returns, it does not wait for the animation to start or complete.
Example
//Sample code of animation function AnimateBoth() { var getFuncName = frm1.listbox18.selectedKey; if (getFuncName == "BothLT") { frm1.textbox26.animate(myAnimDefinition(), animConfiguration(), {}); } else if (getFuncName == "BothTBL") { frm1.textbox26.animate(myAnimDefinitionsc1(), animConfiguration(), {}); } }
Platform Availability
When this method is used on a container widget, then all the widgets inside the container are cloned. This method takes an optional parameter. If the widgetid is not passed then the cloned copy will have the same ID as original widget.
If the widget ID is passed as a parameter then it will be prefixed to the existing ID and will assign it to cloned copy of the container. For all other widgets of the container and its child widgets.
For example, if the widget ID is "fc1" and the widget ID passed to clone API is "ref1", then the cloned widget ID will be "ref1fc1". For a child widget placed in a container with widget ID as "wid1", the cloned copy will have the widget ID as "ref1wid1".
Exceptions are not displayed if widget ID parameter is not unique. Instead when the cloned copy is added to the same form as of original container then it may lead to unexpected behaviors. So it is your responsibility to provide unique widget ID.
Syntax
clone()
Parameters
widgetId [String]
Optional. Reference of the name of the widget.
Return Values
Cloned copy of the widget.
Exceptions
None
Remarks
formid.widgetid.focusSkin = "skinname";
formid.widgetid.hoverSkin = "skinname";
Example
//This is a generic method that is applicable for various widgets. //Here, we have shown how to use the clone Method for a FlexContainer widget. //You need to make a corresponding call of the clone method for other applicable widgets.
var flex2 = frmFlex.flexContainer1.clone(); //Here, flexContainer1 is a FlexContainer widget that is already present in frmFlex FlexForm. frmFlex.add(flex2); //For instance, the corresponding clone method call on the Label widget is as follows: var myLabel=frmFlex.lbl1.clone();
Platform Availability
prem | Copyright © 2012 Kony, Inc. All rights reserved. |
prem | Copyright © 2012 Kony, Inc. All rights reserved. |