/**@class android.os.Build.VERSION @extends java.lang.Object Various version strings. */ var VERSION = { /** The internal value used by the underlying source control to represent this build. E.g., a perforce changelist number or a git hash. */ INCREMENTAL : "null", /** The user-visible version string. E.g., "1.0" or "3.4b5". */ RELEASE : "null", /** The base OS build the product is based on. */ BASE_OS : "null", /** The user-visible security patch level. */ SECURITY_PATCH : "null", /** The user-visible SDK version of the framework in its raw String representation; use {@link #SDK_INT} instead. @deprecated Use {@link #SDK_INT} to easily get this as an integer. */ SDK : "null", /** The user-visible SDK version of the framework; its possible values are defined in {@link android.os.Build.VERSION_CODES}. */ SDK_INT : "null", /** The developer preview revision of a prerelease SDK. This value will always be <code>0</code> on production platform builds/devices. <p>When this value is nonzero, any new API added since the last officially published {@link #SDK_INT API level} is only guaranteed to be present on that specific preview revision. For example, an API <code>Activity.fooBar()</code> might be present in preview revision 1 but renamed or removed entirely in preview revision 2, which may cause an app attempting to call it to crash at runtime.</p> <p>Experimental apps targeting preview APIs should check this value for equality (<code>==</code>) with the preview SDK revision they were built for before using any prerelease platform APIs. Apps that detect a preview SDK revision other than the specific one they expect should fall back to using APIs from the previously published API level only to avoid unwanted runtime exceptions. </p> */ PREVIEW_SDK_INT : "null", /** The current development codename, or the string "REL" if this is a release build. */ CODENAME : "null", /** @hide */ ACTIVE_CODENAMES : "null", /** The SDK version to use when accessing resources. Use the current SDK version code. For every active development codename we are operating under, we bump the assumed resource platform version by 1. @hide */ RESOURCES_SDK_INT : "null", };