/**@class android.content.Context
@extends java.lang.Object

 Interface to global information about an application environment.  This is
 an abstract class whose implementation is provided by
 the Android system.  It
 allows access to application-specific resources and classes, as well as
 up-calls for application-level operations such as launching activities,
 broadcasting and receiving intents, etc.
*/
var Context = {

/** File creation mode: the default mode, where the created file can only
 be accessed by the calling application (or all applications sharing the
 same user ID).
 @see #MODE_WORLD_READABLE
 @see #MODE_WORLD_WRITEABLE
*/
MODE_PRIVATE : "0",
/** @deprecated Creating world-readable files is very dangerous, and likely
 to cause security holes in applications.  It is strongly discouraged;
 instead, applications should use more formal mechanism for interactions
 such as {@link android.content.ContentProvider}, {@link android.content.BroadcastReceiver}, and
 {@link android.app.Service}.  There are no guarantees that this
 access mode will remain on a file, such as when it goes through a
 backup and restore.
 File creation mode: allow all other applications to have read access
 to the created file.
 @see #MODE_PRIVATE
 @see #MODE_WORLD_WRITEABLE
*/
MODE_WORLD_READABLE : "1",
/** @deprecated Creating world-writable files is very dangerous, and likely
 to cause security holes in applications.  It is strongly discouraged;
 instead, applications should use more formal mechanism for interactions
 such as {@link android.content.ContentProvider}, {@link android.content.BroadcastReceiver}, and
 {@link android.app.Service}.  There are no guarantees that this
 access mode will remain on a file, such as when it goes through a
 backup and restore.
 File creation mode: allow all other applications to have write access
 to the created file.
 @see #MODE_PRIVATE
 @see #MODE_WORLD_READABLE
*/
MODE_WORLD_WRITEABLE : "2",
/** File creation mode: for use with {@link #openFileOutput}, if the file
 already exists then write data to the end of the existing file
 instead of erasing it.
 @see #openFileOutput
*/
MODE_APPEND : "32768",
/** SharedPreference loading flag: when set, the file on disk will
 be checked for modification even if the shared preferences
 instance is already loaded in this process.  This behavior is
 sometimes desired in cases where the application has multiple
 processes, all writing to the same SharedPreferences file.
 Generally there are better forms of communication between
 processes, though.

 <p>This was the legacy (but undocumented) behavior in and
 before Gingerbread (Android 2.3) and this flag is implied when
 targetting such releases.  For applications targetting SDK
 versions <em>greater than</em> Android 2.3, this flag must be
 explicitly set if desired.

 @see #getSharedPreferences

 @deprecated MODE_MULTI_PROCESS does not work reliably in
 some versions of Android, and furthermore does not provide any
 mechanism for reconciling concurrent modifications across
 processes.  Applications should not attempt to use it.  Instead,
 they should use an explicit cross-process data management
 approach such as {@link android.content.ContentProvider ContentProvider}.
*/
MODE_MULTI_PROCESS : "4",
/** Database open flag: when set, the database is opened with write-ahead
 logging enabled by default.

 @see #openOrCreateDatabase(String, int, CursorFactory)
 @see #openOrCreateDatabase(String, int, CursorFactory, DatabaseErrorHandler)
 @see SQLiteDatabase#enableWriteAheadLogging
*/
MODE_ENABLE_WRITE_AHEAD_LOGGING : "8",
/** Flag for {@link #bindService}: automatically create the service as long
 as the binding exists.  Note that while this will create the service,
 its {@link android.app.Service#onStartCommand}
 method will still only be called due to an
 explicit call to {@link #startService}.  Even without that, though,
 this still provides you with access to the service object while the
 service is created.

 <p>Note that prior to {@link android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH},
 not supplying this flag would also impact how important the system
 consider's the target service's process to be.  When set, the only way
 for it to be raised was by binding from a service in which case it will
 only be important when that activity is in the foreground.  Now to
 achieve this behavior you must explicitly supply the new flag
 {@link #BIND_ADJUST_WITH_ACTIVITY}.  For compatibility, old applications
 that don't specify {@link #BIND_AUTO_CREATE} will automatically have
 the flags {@link #BIND_WAIVE_PRIORITY} and
 {@link #BIND_ADJUST_WITH_ACTIVITY} set for them in order to achieve
 the same result.
*/
BIND_AUTO_CREATE : "1",
/** Flag for {@link #bindService}: include debugging help for mismatched
 calls to unbind.  When this flag is set, the callstack of the following
 {@link #unbindService} call is retained, to be printed if a later
 incorrect unbind call is made.  Note that doing this requires retaining
 information about the binding that was made for the lifetime of the app,
 resulting in a leak -- this should only be used for debugging.
*/
BIND_DEBUG_UNBIND : "2",
/** Flag for {@link #bindService}: don't allow this binding to raise
 the target service's process to the foreground scheduling priority.
 It will still be raised to at least the same memory priority
 as the client (so that its process will not be killable in any
 situation where the client is not killable), but for CPU scheduling
 purposes it may be left in the background.  This only has an impact
 in the situation where the binding client is a foreground process
 and the target service is in a background process.
*/
BIND_NOT_FOREGROUND : "4",
/** Flag for {@link #bindService}: indicates that the client application
 binding to this service considers the service to be more important than
 the app itself.  When set, the platform will try to have the out of
 memory killer kill the app before it kills the service it is bound to, though
 this is not guaranteed to be the case.
*/
BIND_ABOVE_CLIENT : "8",
/** Flag for {@link #bindService}: allow the process hosting the bound
 service to go through its normal memory management.  It will be
 treated more like a running service, allowing the system to
 (temporarily) expunge the process if low on memory or for some other
 whim it may have, and being more aggressive about making it a candidate
 to be killed (and restarted) if running for a long time.
*/
BIND_ALLOW_OOM_MANAGEMENT : "16",
/** Flag for {@link #bindService}: don't impact the scheduling or
 memory management priority of the target service's hosting process.
 Allows the service's process to be managed on the background LRU list
 just like a regular application process in the background.
*/
BIND_WAIVE_PRIORITY : "32",
/** Flag for {@link #bindService}: this service is very important to
 the client, so should be brought to the foreground process level
 when the client is.  Normally a process can only be raised to the
 visibility level by a client, even if that client is in the foreground.
*/
BIND_IMPORTANT : "64",
/** Flag for {@link #bindService}: If binding from an activity, allow the
 target service's process importance to be raised based on whether the
 activity is visible to the user, regardless whether another flag is
 used to reduce the amount that the client process's overall importance
 is used to impact it.
*/
BIND_ADJUST_WITH_ACTIVITY : "128",
/** @hide Flag for {@link #bindService}: Like {@link #BIND_FOREGROUND_SERVICE},
 but only applies while the device is awake.
*/
BIND_FOREGROUND_SERVICE_WHILE_AWAKE : "33554432",
/** @hide Flag for {@link #bindService}: For only the case where the binding
 is coming from the system, set the process state to FOREGROUND_SERVICE
 instead of the normal maximum of IMPORTANT_FOREGROUND.  That is, this is
 saying that the process shouldn't participate in the normal power reduction
 modes (removing network access etc).
*/
BIND_FOREGROUND_SERVICE : "67108864",
/** @hide Flag for {@link #bindService}: Treat the binding as hosting
 an activity, an unbinding as the activity going in the background.
 That is, when unbinding, the process when empty will go on the activity
 LRU list instead of the regular one, keeping it around more aggressively
 than it otherwise would be.  This is intended for use with IMEs to try
 to keep IME processes around for faster keyboard switching.
*/
BIND_TREAT_LIKE_ACTIVITY : "134217728",
/** @hide An idea that is not yet implemented.
 Flag for {@link #bindService}: If binding from an activity, consider
 this service to be visible like the binding activity is.  That is,
 it will be treated as something more important to keep around than
 invisible background activities.  This will impact the number of
 recent activities the user can switch between without having them
 restart.  There is no guarantee this will be respected, as the system
 tries to balance such requests from one app vs. the importantance of
 keeping other apps around.
*/
BIND_VISIBLE : "268435456",
/** @hide
 Flag for {@link #bindService}: Consider this binding to be causing the target
 process to be showing UI, so it will be do a UI_HIDDEN memory trim when it goes
 away.
*/
BIND_SHOWING_UI : "536870912",
/** Flag for {@link #bindService}: Don't consider the bound service to be
 visible, even if the caller is visible.
 @hide
*/
BIND_NOT_VISIBLE : "1073741824",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.os.PowerManager} for controlling power management,
 including "wake locks," which let you keep the device on while
 you're running long tasks.
*/
POWER_SERVICE : "power",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.WindowManager} for accessing the system's window
 manager.

 @see #getSystemService
 @see android.view.WindowManager
*/
WINDOW_SERVICE : "window",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.LayoutInflater} for inflating layout resources in this
 context.

 @see #getSystemService
 @see android.view.LayoutInflater
*/
LAYOUT_INFLATER_SERVICE : "layout_inflater",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.accounts.AccountManager} for receiving intents at a
 time of your choosing.

 @see #getSystemService
 @see android.accounts.AccountManager
*/
ACCOUNT_SERVICE : "account",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.ActivityManager} for interacting with the global
 system state.

 @see #getSystemService
 @see android.app.ActivityManager
*/
ACTIVITY_SERVICE : "activity",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.AlarmManager} for receiving intents at a
 time of your choosing.

 @see #getSystemService
 @see android.app.AlarmManager
*/
ALARM_SERVICE : "alarm",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.NotificationManager} for informing the user of
 background events.

 @see #getSystemService
 @see android.app.NotificationManager
*/
NOTIFICATION_SERVICE : "notification",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.accessibility.AccessibilityManager} for giving the user
 feedback for UI events through the registered event listeners.

 @see #getSystemService
 @see android.view.accessibility.AccessibilityManager
*/
ACCESSIBILITY_SERVICE : "accessibility",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.accessibility.CaptioningManager} for obtaining
 captioning properties and listening for changes in captioning
 preferences.

 @see #getSystemService
 @see android.view.accessibility.CaptioningManager
*/
CAPTIONING_SERVICE : "captioning",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.NotificationManager} for controlling keyguard.

 @see #getSystemService
 @see android.app.KeyguardManager
*/
KEYGUARD_SERVICE : "keyguard",
/** Use with {@link #getSystemService} to retrieve a {@link android.location.LocationManager} for controlling location
 updates.

 @see #getSystemService
 @see android.location.LocationManager
*/
LOCATION_SERVICE : "location",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.location.CountryDetector} for detecting the country that
 the user is in.

 @hide
*/
COUNTRY_DETECTOR : "country_detector",
/** Use with {@link #getSystemService} to retrieve a {@link android.app.SearchManager} for handling searches.

 @see #getSystemService
 @see android.app.SearchManager
*/
SEARCH_SERVICE : "search",
/** Use with {@link #getSystemService} to retrieve a {@link android.hardware.SensorManager} for accessing sensors.

 @see #getSystemService
 @see android.hardware.SensorManager
*/
SENSOR_SERVICE : "sensor",
/** Use with {@link #getSystemService} to retrieve a {@link android.os.storage.StorageManager} for accessing system storage
 functions.

 @see #getSystemService
 @see android.os.storage.StorageManager
*/
STORAGE_SERVICE : "storage",
/** Use with {@link #getSystemService} to retrieve a
 com.android.server.WallpaperService for accessing wallpapers.

 @see #getSystemService
*/
WALLPAPER_SERVICE : "wallpaper",
/** Use with {@link #getSystemService} to retrieve a {@link android.os.Vibrator} for interacting with the vibration hardware.

 @see #getSystemService
 @see android.os.Vibrator
*/
VIBRATOR_SERVICE : "vibrator",
/** Use with {@link #getSystemService} to retrieve a {@link android.app.StatusBarManager} for interacting with the status bar.

 @see #getSystemService
 @see android.app.StatusBarManager
 @hide
*/
STATUS_BAR_SERVICE : "statusbar",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.ConnectivityManager} for handling management of
 network connections.

 @see #getSystemService
 @see android.net.ConnectivityManager
*/
CONNECTIVITY_SERVICE : "connectivity",
/** Use with {@link #getSystemService} to retrieve a {@link android.os.IUpdateLock} for managing runtime sequences that
 must not be interrupted by headless OTA application or similar.

 @hide
 @see #getSystemService
 @see android.os.UpdateLock
*/
UPDATE_LOCK_SERVICE : "updatelock",
/** Constant for the internal network management service, not really a Context service.
 @hide
*/
NETWORKMANAGEMENT_SERVICE : "network_management",
/** Use with {@link #getSystemService} to retrieve a {@link android.app.usage.NetworkStatsManager} for querying network usage stats.

 @see #getSystemService
 @see android.app.usage.NetworkStatsManager
*/
NETWORK_STATS_SERVICE : "netstats",
/**{@hide} */
NETWORK_POLICY_SERVICE : "netpolicy",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.wifi.WifiManager} for handling management of
 Wi-Fi access.

 @see #getSystemService
 @see android.net.wifi.WifiManager
*/
WIFI_SERVICE : "wifi",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.wifi.passpoint.WifiPasspointManager} for handling management of
 Wi-Fi passpoint access.

 @see #getSystemService
 @see android.net.wifi.passpoint.WifiPasspointManager
 @hide
*/
WIFI_PASSPOINT_SERVICE : "wifipasspoint",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.wifi.p2p.WifiP2pManager} for handling management of
 Wi-Fi peer-to-peer connections.

 @see #getSystemService
 @see android.net.wifi.p2p.WifiP2pManager
*/
WIFI_P2P_SERVICE : "wifip2p",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.wifi.WifiScanner} for scanning the wifi universe

 @see #getSystemService
 @see android.net.wifi.WifiScanner
 @hide
*/
WIFI_SCANNING_SERVICE : "wifiscanner",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.wifi.RttManager} for ranging devices with wifi

 @see #getSystemService
 @see android.net.wifi.RttManager
 @hide
*/
WIFI_RTT_SERVICE : "rttmanager",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.EthernetManager} for handling management of
 Ethernet access.

 @see #getSystemService
 @see android.net.EthernetManager

 @hide
*/
ETHERNET_SERVICE : "ethernet",
/** Use with {@link #getSystemService} to retrieve a {@link android.net.nsd.NsdManager} for handling management of network service
 discovery

 @see #getSystemService
 @see android.net.nsd.NsdManager
*/
NSD_SERVICE : "servicediscovery",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.media.AudioManager} for handling management of volume,
 ringer modes and audio routing.

 @see #getSystemService
 @see android.media.AudioManager
*/
AUDIO_SERVICE : "audio",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.fingerprint.FingerprintManager} for handling management
 of fingerprints.

 @see #getSystemService
 @see android.hardware.fingerprint.FingerprintManager
*/
FINGERPRINT_SERVICE : "fingerprint",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.media.MediaRouter} for controlling and managing
 routing of media.

 @see #getSystemService
 @see android.media.MediaRouter
*/
MEDIA_ROUTER_SERVICE : "media_router",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.media.session.MediaSessionManager} for managing media Sessions.

 @see #getSystemService
 @see android.media.session.MediaSessionManager
*/
MEDIA_SESSION_SERVICE : "media_session",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.telephony.TelephonyManager} for handling management the
 telephony features of the device.

 @see #getSystemService
 @see android.telephony.TelephonyManager
*/
TELEPHONY_SERVICE : "phone",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.telephony.SubscriptionManager} for handling management the
 telephony subscriptions of the device.

 @see #getSystemService
 @see android.telephony.SubscriptionManager
*/
TELEPHONY_SUBSCRIPTION_SERVICE : "telephony_subscription_service",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.telecom.TelecomManager} to manage telecom-related features
 of the device.

 @see #getSystemService
 @see android.telecom.TelecomManager
*/
TELECOM_SERVICE : "telecom",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.telephony.CarrierConfigManager} for reading carrier configuration values.

 @see #getSystemService
 @see android.telephony.CarrierConfigManager
*/
CARRIER_CONFIG_SERVICE : "carrier_config",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.text.ClipboardManager} for accessing and modifying
 {@link android.content.ClipboardManager} for accessing and modifying
 the contents of the global clipboard.

 @see #getSystemService
 @see android.content.ClipboardManager
*/
CLIPBOARD_SERVICE : "clipboard",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.inputmethod.InputMethodManager} for accessing input
 methods.

 @see #getSystemService
*/
INPUT_METHOD_SERVICE : "input_method",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.view.textservice.TextServicesManager} for accessing
 text services.

 @see #getSystemService
*/
TEXT_SERVICES_MANAGER_SERVICE : "textservices",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.appwidget.AppWidgetManager} for accessing AppWidgets.

 @see #getSystemService
*/
APPWIDGET_SERVICE : "appwidget",
/** Official published name of the (internal) voice interaction manager service.

 @hide
 @see #getSystemService
*/
VOICE_INTERACTION_MANAGER_SERVICE : "voiceinteraction",
/** Use with {@link #getSystemService} to retrieve an
 {@link android.app.backup.IBackupManager IBackupManager} for communicating
 with the backup mechanism.
 @hide

 @see #getSystemService
*/
BACKUP_SERVICE : "backup",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.os.DropBoxManager} instance for recording
 diagnostic logs.
 @see #getSystemService
*/
DROPBOX_SERVICE : "dropbox",
/** System service name for the DeviceIdleController.  There is no Java API for this.
 @see #getSystemService
 @hide
*/
DEVICE_IDLE_CONTROLLER : "deviceidle",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.admin.DevicePolicyManager} for working with global
 device policy management.

 @see #getSystemService
*/
DEVICE_POLICY_SERVICE : "device_policy",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.UiModeManager} for controlling UI modes.

 @see #getSystemService
*/
UI_MODE_SERVICE : "uimode",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.DownloadManager} for requesting HTTP downloads.

 @see #getSystemService
*/
DOWNLOAD_SERVICE : "download",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.os.BatteryManager} for managing battery state.

 @see #getSystemService
*/
BATTERY_SERVICE : "batterymanager",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.nfc.NfcManager} for using NFC.

 @see #getSystemService
*/
NFC_SERVICE : "nfc",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.bluetooth.BluetoothManager} for using Bluetooth.

 @see #getSystemService
*/
BLUETOOTH_SERVICE : "bluetooth",
/**@hide */
SIP_SERVICE : "sip",
/** Use with {@link #getSystemService} to retrieve a {@link android.hardware.usb.UsbManager} for access to USB devices (as a USB host)
 and for controlling this device's behavior as a USB device.

 @see #getSystemService
 @see android.hardware.usb.UsbManager
*/
USB_SERVICE : "usb",
/** Use with {@link #getSystemService} to retrieve a {@link android.hardware.SerialManager} for access to serial ports.

 @see #getSystemService
 @see android.hardware.SerialManager

 @hide
*/
SERIAL_SERVICE : "serial",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.hdmi.HdmiControlManager} for controlling and managing
 HDMI-CEC protocol.

 @see #getSystemService
 @see android.hardware.hdmi.HdmiControlManager
 @hide
*/
HDMI_CONTROL_SERVICE : "hdmi_control",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.input.InputManager} for interacting with input devices.

 @see #getSystemService
 @see android.hardware.input.InputManager
*/
INPUT_SERVICE : "input",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.display.DisplayManager} for interacting with display devices.

 @see #getSystemService
 @see android.hardware.display.DisplayManager
*/
DISPLAY_SERVICE : "display",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.os.UserManager} for managing users on devices that support multiple users.

 @see #getSystemService
 @see android.os.UserManager
*/
USER_SERVICE : "user",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.content.pm.LauncherApps} for querying and monitoring launchable apps across
 profiles of a user.

 @see #getSystemService
 @see android.content.pm.LauncherApps
*/
LAUNCHER_APPS_SERVICE : "launcherapps",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.content.RestrictionsManager} for retrieving application restrictions
 and requesting permissions for restricted operations.
 @see #getSystemService
 @see android.content.RestrictionsManager
*/
RESTRICTIONS_SERVICE : "restrictions",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.app.AppOpsManager} for tracking application operations
 on the device.

 @see #getSystemService
 @see android.app.AppOpsManager
*/
APP_OPS_SERVICE : "appops",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.camera2.CameraManager} for interacting with
 camera devices.

 @see #getSystemService
 @see android.hardware.camera2.CameraManager
*/
CAMERA_SERVICE : "camera",
/** {@link android.print.PrintManager} for printing and managing
 printers and print tasks.

 @see #getSystemService
 @see android.print.PrintManager
*/
PRINT_SERVICE : "print",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.ConsumerIrManager} for transmitting infrared
 signals from the device.

 @see #getSystemService
 @see android.hardware.ConsumerIrManager
*/
CONSUMER_IR_SERVICE : "consumer_ir",
/** {@link android.app.trust.TrustManager} for managing trust agents.
 @see #getSystemService
 @see android.app.trust.TrustManager
 @hide
*/
TRUST_SERVICE : "trust",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.media.tv.TvInputManager} for interacting with TV inputs
 on the device.

 @see #getSystemService
 @see android.media.tv.TvInputManager
*/
TV_INPUT_SERVICE : "tv_input",
/** {@link android.net.NetworkScoreManager} for managing network scoring.
 @see #getSystemService
 @see android.net.NetworkScoreManager
 @hide
*/
NETWORK_SCORE_SERVICE : "network_score",
/** Use with {@link #getSystemService} to retrieve a {@link android.app.usage.UsageStatsManager} for querying device usage stats.

 @see #getSystemService
 @see android.app.usage.UsageStatsManager
*/
USAGE_STATS_SERVICE : "usagestats",
/** Use with {@link #getSystemService} to retrieve a {@link android.app.job.JobScheduler} instance for managing occasional
 background tasks.
 @see #getSystemService
 @see android.app.job.JobScheduler
*/
JOB_SCHEDULER_SERVICE : "jobscheduler",
/** Use with {@link #getSystemService} to retrieve a {@link android.service.persistentdata.PersistentDataBlockManager} instance
 for interacting with a storage device that lives across factory resets.

 @see #getSystemService
 @see android.service.persistentdata.PersistentDataBlockManager
 @hide
*/
PERSISTENT_DATA_BLOCK_SERVICE : "persistent_data_block",
/** Use with {@link #getSystemService} to retrieve a {@link android.media.projection.MediaProjectionManager} instance for managing
 media projection sessions.
 @see #getSystemService
 @see android.media.projection.MediaProjectionManager
*/
MEDIA_PROJECTION_SERVICE : "media_projection",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.media.midi.MidiManager} for accessing the MIDI service.

 @see #getSystemService
*/
MIDI_SERVICE : "midi",
/** Use with {@link #getSystemService} to retrieve a
 {@link android.hardware.radio.RadioManager} for accessing the broadcast radio service.

 @see #getSystemService
 @hide
*/
RADIO_SERVICE : "radio",
/** Flag for use with {@link #createPackageContext}: include the application
 code with the context.  This means loading code into the caller's
 process, so that {@link #getClassLoader}() can be used to instantiate
 the application's classes.  Setting this flags imposes security
 restrictions on what application context you can access; if the
 requested application can not be safely loaded into your process,
 java.lang.SecurityException will be thrown.  If this flag is not set,
 there will be no restrictions on the packages that can be loaded,
 but {@link #getClassLoader} will always return the default system
 class loader.
*/
CONTEXT_INCLUDE_CODE : "1",
/** Flag for use with {@link #createPackageContext}: ignore any security
 restrictions on the Context being requested, allowing it to always
 be loaded.  For use with {@link #CONTEXT_INCLUDE_CODE} to allow code
 to be loaded into a process even when it isn't safe to do so.  Use
 with extreme care!
*/
CONTEXT_IGNORE_SECURITY : "2",
/** Flag for use with {@link #createPackageContext}: a restricted context may
 disable specific features. For instance, a View associated with a restricted
 context would ignore particular XML attributes.
*/
CONTEXT_RESTRICTED : "4",
/** @hide Used to indicate we should tell the activity manager about the process
 loading this code.
*/
CONTEXT_REGISTER_PACKAGE : "1073741824",
/**Return an AssetManager instance for your application's package.
*/
getAssets : function(  ) {},

/**Return a Resources instance for your application's package.
*/
getResources : function(  ) {},

/**Return PackageManager instance to find global package information.
*/
getPackageManager : function(  ) {},

/**Return a ContentResolver instance for your application's package.
*/
getContentResolver : function(  ) {},

/**Return the Looper for the main thread of the current process.  This is
 the thread used to dispatch calls to application components (activities,
 services, etc).
 <p>
 By definition, this method returns the same result as would be obtained
 by calling {@link Looper#getMainLooper() Looper.getMainLooper()}.
 </p>
@return {Object {android.os.Looper}} The main looper.
*/
getMainLooper : function(  ) {},

/**Return the context of the single, global Application object of the
 current process.  This generally should only be used if you need a
 Context whose lifecycle is separate from the current context, that is
 tied to the lifetime of the process rather than the current component.

 <p>Consider for example how this interacts with
 {@link #registerReceiver(BroadcastReceiver, android.content.IntentFilter)}:
 <ul>
 <li> <p>If used from an Activity context, the receiver is being registered
 within that activity.  This means that you are expected to unregister
 before the activity is done being destroyed; in fact if you do not do
 so, the framework will clean up your leaked registration as it removes
 the activity and log an error.  Thus, if you use the Activity context
 to register a receiver that is static (global to the process, not
 associated with an Activity instance) then that registration will be
 removed on you at whatever point the activity you used is destroyed.
 <li> <p>If used from the Context returned here, the receiver is being
 registered with the global state associated with your application.  Thus
 it will never be unregistered for you.  This is necessary if the receiver
 is associated with static data, not a particular component.  However
 using the ApplicationContext elsewhere can easily lead to serious leaks
 if you forget to unregister, unbind, etc.
 </ul>
*/
getApplicationContext : function(  ) {},

/**Add a new {@link android.content.ComponentCallbacks} to the base application of the
 Context, which will be called at the same times as the ComponentCallbacks
 methods of activities and other components are called.  Note that you
 <em>must</em> be sure to use {@link #unregisterComponentCallbacks} when
 appropriate in the future; this will not be removed for you.
@param {Object {ComponentCallbacks}} callback The interface to call.  This can be either a
 {@link ComponentCallbacks} or {@link ComponentCallbacks2} interface.
*/
registerComponentCallbacks : function(  ) {},

/**Remove a {@link android.content.ComponentCallbacks} object that was previously registered
 with {@link #registerComponentCallbacks}(ComponentCallbacks).
*/
unregisterComponentCallbacks : function(  ) {},

/**Return a localized, styled CharSequence from the application's package's
 default string table.
@param {Number} resId Resource id for the CharSequence text
*/
getText : function(  ) {},

/**Returns a localized string from the application's package's
 default string table.
@param {Number} resId Resource id for the string
@return {String} The string data associated with the resource, stripped of styled
         text information.
*/
getString : function(  ) {},

/**Returns a localized formatted string from the application's package's
 default string table, substituting the format arguments as defined in
 {@link java.util.Formatter} and {@link java.lang.String#format}.
@param {Number} resId Resource id for the format string
@param {Object {java.lang.Object[]}} formatArgs The format arguments that will be used for
                   substitution.
@return {String} The string data associated with the resource, formatted and
         stripped of styled text information.
*/
getString : function(  ) {},

/**Returns a color associated with a particular resource ID and styled for
 the current theme.
@param {Number} id The desired resource identifier, as generated by the aapt
           tool. This integer encodes the package, type, and resource
           entry. The value 0 is an invalid identifier.
@return {Number} A single color value in the form 0xAARRGGBB.
@throws android.content.res.Resources.NotFoundException if the given ID
         does not exist.
*/
getColor : function(  ) {},

/**Returns a drawable object associated with a particular resource ID and
 styled for the current theme.
@param {Number} id The desired resource identifier, as generated by the aapt
           tool. This integer encodes the package, type, and resource
           entry. The value 0 is an invalid identifier.
@return {Object {android.graphics.drawable.Drawable}} An object that can be used to draw this resource, or
         {@code null} if the resource could not be resolved.
@throws android.content.res.Resources.NotFoundException if the given ID
         does not exist.
*/
getDrawable : function(  ) {},

/**Returns a color state list associated with a particular resource ID and
 styled for the current theme.
@param {Number} id The desired resource identifier, as generated by the aapt
           tool. This integer encodes the package, type, and resource
           entry. The value 0 is an invalid identifier.
@return {Object {android.content.res.ColorStateList}} A color state list, or {@code null} if the resource could not be
         resolved.
@throws android.content.res.Resources.NotFoundException if the given ID
         does not exist.
*/
getColorStateList : function(  ) {},

/**Set the base theme for this context.  Note that this should be called
 before any views are instantiated in the Context (for example before
 calling {@link android.app.Activity#setContentView} or
 {@link android.view.LayoutInflater#inflate}).
@param {Number} resid The style resource describing the theme.
*/
setTheme : function(  ) {},

/**
@hide Needed for some internal implementation...  not public because
 you can't assume this actually means anything.
*/
getThemeResId : function(  ) {},

/**Return the Theme object associated with this Context.
*/
getTheme : function(  ) {},

/**Retrieve styled attribute information in this Context's theme.  See
 {@link android.content.res.Resources.Theme#obtainStyledAttributes(int[])}
 for more information.
@see android.content.res.Resources.Theme#obtainStyledAttributes(int[])
*/
obtainStyledAttributes : function(  ) {},

/**Retrieve styled attribute information in this Context's theme.  See
 {@link android.content.res.Resources.Theme#obtainStyledAttributes(int, int[])}
 for more information.
@see android.content.res.Resources.Theme#obtainStyledAttributes(int, int[])
*/
obtainStyledAttributes : function(  ) {},

/**Retrieve styled attribute information in this Context's theme.  See
 {@link android.content.res.Resources.Theme#obtainStyledAttributes(AttributeSet, int[], int, int)}
 for more information.
@see android.content.res.Resources.Theme#obtainStyledAttributes(AttributeSet, int[], int, int)
*/
obtainStyledAttributes : function(  ) {},

/**Retrieve styled attribute information in this Context's theme.  See
 {@link android.content.res.Resources.Theme#obtainStyledAttributes(AttributeSet, int[], int, int)}
 for more information.
@see android.content.res.Resources.Theme#obtainStyledAttributes(AttributeSet, int[], int, int)
*/
obtainStyledAttributes : function(  ) {},

/**Return a class loader you can use to retrieve classes in this package.
*/
getClassLoader : function(  ) {},

/**Return the name of this application's package.
*/
getPackageName : function(  ) {},

/**
@hide Return the name of the base context this context is derived from.
*/
getBasePackageName : function(  ) {},

/**
@hide Return the package name that should be used for app ops calls from
 this context.  This is the same as {@link #getBasePackageName()} except in
 cases where system components are loaded into other app processes, in which
 case this will be the name of the primary package in that process (so that app
 ops uid verification will work with the name).
*/
getOpPackageName : function(  ) {},

/**Return the full application info for this context's package.
*/
getApplicationInfo : function(  ) {},

/**Return the full path to this context's primary Android package.
 The Android package is a ZIP file which contains the application's
 primary resources.

 <p>Note: this is not generally useful for applications, since they should
 not be directly accessing the file system.
@return {String} String Path to the resources.
*/
getPackageResourcePath : function(  ) {},

/**Return the full path to this context's primary Android package.
 The Android package is a ZIP file which contains application's
 primary code and assets.

 <p>Note: this is not generally useful for applications, since they should
 not be directly accessing the file system.
@return {String} String Path to the code and assets.
*/
getPackageCodePath : function(  ) {},

/**{@hide}
 Return the full path to the shared prefs file for the given prefs group name.

 <p>Note: this is not generally useful for applications, since they should
 not be directly accessing the file system.
*/
getSharedPrefsFile : function(  ) {},

/**Retrieve and hold the contents of the preferences file 'name', returning
 a SharedPreferences through which you can retrieve and modify its
 values.  Only one instance of the SharedPreferences object is returned
 to any callers for the same name, meaning they will see each other's
 edits as soon as they are made.
@param {String} name Desired preferences file. If a preferences file by this name
 does not exist, it will be created when you retrieve an
 editor (SharedPreferences.edit()) and then commit changes (Editor.commit()).
@param {Number} mode Operating mode.  Use 0 or {@link #MODE_PRIVATE} for the
 default operation, {@link #MODE_WORLD_READABLE}
 and {@link #MODE_WORLD_WRITEABLE} to control permissions.
@return {Object {android.content.SharedPreferences}} The single {@link SharedPreferences} instance that can be used
         to retrieve and modify the preference values.
@see #MODE_PRIVATE
@see #MODE_WORLD_READABLE
@see #MODE_WORLD_WRITEABLE
*/
getSharedPreferences : function(  ) {},

/**Open a private file associated with this Context's application package
 for reading.
@param {String} name The name of the file to open; can not contain path
             separators.
@return {Object {java.io.FileInputStream}} The resulting {@link FileInputStream}.
@see #openFileOutput
@see #fileList
@see #deleteFile
@see java.io.FileInputStream#FileInputStream(String)
*/
openFileInput : function(  ) {},

/**Open a private file associated with this Context's application package
 for writing.  Creates the file if it doesn't already exist.

 <p>No permissions are required to invoke this method, since it uses internal
 storage.
@param {String} name The name of the file to open; can not contain path
             separators.
@param {Number} mode Operating mode.  Use 0 or {@link #MODE_PRIVATE} for the
 default operation, {@link #MODE_APPEND} to append to an existing file,
 {@link #MODE_WORLD_READABLE} and {@link #MODE_WORLD_WRITEABLE} to control
 permissions.
@return {Object {java.io.FileOutputStream}} The resulting {@link FileOutputStream}.
@see #MODE_APPEND
@see #MODE_PRIVATE
@see #MODE_WORLD_READABLE
@see #MODE_WORLD_WRITEABLE
@see #openFileInput
@see #fileList
@see #deleteFile
@see java.io.FileOutputStream#FileOutputStream(String)
*/
openFileOutput : function(  ) {},

/**Delete the given private file associated with this Context's
 application package.
@param {String} name The name of the file to delete; can not contain path
             separators.
@return {Boolean} {@code true} if the file was successfully deleted; else
         {@code false}.
@see #openFileInput
@see #openFileOutput
@see #fileList
@see java.io.File#delete()
*/
deleteFile : function(  ) {},

/**Returns the absolute path on the filesystem where a file created with
 {@link #openFileOutput} is stored.
@param {String} name The name of the file for which you would like to get
          its path.
@return {Object {java.io.File}} An absolute path to the given file.
@see #openFileOutput
@see #getFilesDir
@see #getDir
*/
getFileStreamPath : function(  ) {},

/**Returns the absolute path to the directory on the filesystem where
 files created with {@link #openFileOutput} are stored.

 <p>No permissions are required to read or write to the returned path, since this
 path is internal storage.
@return {Object {java.io.File}} The path of the directory holding application files.
@see #openFileOutput
@see #getFileStreamPath
@see #getDir
*/
getFilesDir : function(  ) {},

/**Returns the absolute path to the directory on the filesystem similar to
 {@link #getFilesDir}().  The difference is that files placed under this
 directory will be excluded from automatic backup to remote storage.  See
 {@link android.app.backup.BackupAgent BackupAgent} for a full discussion
 of the automatic backup mechanism in Android.

 <p>No permissions are required to read or write to the returned path, since this
 path is internal storage.
@return {Object {java.io.File}} The path of the directory holding application files that will not be
         automatically backed up to remote storage.
@see #openFileOutput
@see #getFileStreamPath
@see #getDir
@see android.app.backup.BackupAgent
*/
getNoBackupFilesDir : function(  ) {},

/**Returns the absolute path to the directory on the primary external filesystem
 (that is somewhere on {@link android.os.Environment#getExternalStorageDirectory()
 Environment.getExternalStorageDirectory()}) where the application can
 place persistent files it owns.  These files are internal to the
 applications, and not typically visible to the user as media.

 <p>This is like {@link #getFilesDir}() in that these
 files will be deleted when the application is uninstalled, however there
 are some important differences:

 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.  See the
 APIs on {@link android.os.Environment} for information in the storage state.
 <li>There is no security enforced with these files.  For example, any application
 holding {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} can write to
 these files.
 </ul>

 <p>Starting in {@link android.os.Build.VERSION_CODES#KITKAT}, no permissions
 are required to read or write to the returned path; it's always
 accessible to the calling app.  This only applies to paths generated for
 package name of the calling application.  To access paths belonging
 to other packages, {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE}
 and/or {@link android.Manifest.permission#READ_EXTERNAL_STORAGE} are required.

 <p>On devices with multiple users (as described by {@link UserManager}),
 each user has their own isolated external storage. Applications only
 have access to the external storage for the user they're running as.</p>

 <p>Here is an example of typical code to manipulate a file in
 an application's private storage:</p>

 {@sample development/samples/ApiDemos/src/com/example/android/apis/content/ExternalStorage.java
 private_file}

 <p>If you supply a non-null <var>type</var> to this function, the returned
 file will be a path to a sub-directory of the given type.  Though these files
 are not automatically scanned by the media scanner, you can explicitly
 add them to the media database with
 {@link android.media.MediaScannerConnection#scanFile(Context, String[], String[],
      android.media.MediaScannerConnection.OnScanCompletedListener)
      MediaScannerConnection.scanFile}.
 Note that this is not the same as
 {@link android.os.Environment#getExternalStoragePublicDirectory
 Environment.getExternalStoragePublicDirectory()}, which provides
 directories of media shared by all applications.  The
 directories returned here are
 owned by the application, and their contents will be removed when the
 application is uninstalled.  Unlike
 {@link android.os.Environment#getExternalStoragePublicDirectory
 Environment.getExternalStoragePublicDirectory()}, the directory
 returned here will be automatically created for you.

 <p>Here is an example of typical code to manipulate a picture in
 an application's private storage and add it to the media database:</p>

 {@sample development/samples/ApiDemos/src/com/example/android/apis/content/ExternalStorage.java
 private_picture}
@param {String} type The type of files directory to return.  May be null for
 the root of the files directory or one of
 the following Environment constants for a subdirectory:
 {@link android.os.Environment#DIRECTORY_MUSIC},
 {@link android.os.Environment#DIRECTORY_PODCASTS},
 {@link android.os.Environment#DIRECTORY_RINGTONES},
 {@link android.os.Environment#DIRECTORY_ALARMS},
 {@link android.os.Environment#DIRECTORY_NOTIFICATIONS},
 {@link android.os.Environment#DIRECTORY_PICTURES}, or
 {@link android.os.Environment#DIRECTORY_MOVIES}.
@return {Object {java.io.File}} The path of the directory holding application files
 on external storage.  Returns null if external storage is not currently
 mounted so it could not ensure the path exists; you will need to call
 this method again when it is available.
@see #getFilesDir
@see android.os.Environment#getExternalStoragePublicDirectory
*/
getExternalFilesDir : function(  ) {},

/**Returns absolute paths to application-specific directories on all
 external storage devices where the application can place persistent files
 it owns. These files are internal to the application, and not typically
 visible to the user as media.
 <p>
 This is like {@link #getFilesDir}() in that these files will be deleted when
 the application is uninstalled, however there are some important differences:
 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.
 <li>There is no security enforced with these files.
 </ul>
 <p>
 External storage devices returned here are considered a permanent part of
 the device, including both emulated external storage and physical media
 slots, such as SD cards in a battery compartment. The returned paths do
 not include transient devices, such as USB flash drives.
 <p>
 An application may store data on any or all of the returned devices.  For
 example, an app may choose to store large files on the device with the
 most available space, as measured by {@link StatFs}.
 <p>
 No permissions are required to read or write to the returned paths; they
 are always accessible to the calling app.  Write access outside of these
 paths on secondary external storage devices is not available.
 <p>
 The first path returned is the same as {@link #getExternalFilesDir}(String).
 Returned paths may be {@code null} if a storage device is unavailable.
@see #getExternalFilesDir(String)
@see Environment#getExternalStorageState(File)
*/
getExternalFilesDirs : function(  ) {},

/**Return the primary external storage directory where this application's OBB
 files (if there are any) can be found. Note if the application does not have
 any OBB files, this directory may not exist.
 <p>
 This is like {@link #getFilesDir}() in that these files will be deleted when
 the application is uninstalled, however there are some important differences:
 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.
 <li>There is no security enforced with these files.  For example, any application
 holding {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} can write to
 these files.
 </ul>
 <p>
 Starting in {@link android.os.Build.VERSION_CODES#KITKAT}, no permissions
 are required to read or write to the returned path; it's always
 accessible to the calling app.  This only applies to paths generated for
 package name of the calling application.  To access paths belonging
 to other packages, {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE}
 and/or {@link android.Manifest.permission#READ_EXTERNAL_STORAGE} are required.
 <p>
 On devices with multiple users (as described by {@link UserManager}),
 multiple users may share the same OBB storage location. Applications
 should ensure that multiple instances running under different users don't
 interfere with each other.
*/
getObbDir : function(  ) {},

/**Returns absolute paths to application-specific directories on all
 external storage devices where the application's OBB files (if there are
 any) can be found. Note if the application does not have any OBB files,
 these directories may not exist.
 <p>
 This is like {@link #getFilesDir}() in that these files will be deleted when
 the application is uninstalled, however there are some important differences:
 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.
 <li>There is no security enforced with these files.
 </ul>
 <p>
 External storage devices returned here are considered a permanent part of
 the device, including both emulated external storage and physical media
 slots, such as SD cards in a battery compartment. The returned paths do
 not include transient devices, such as USB flash drives.
 <p>
 An application may store data on any or all of the returned devices.  For
 example, an app may choose to store large files on the device with the
 most available space, as measured by {@link StatFs}.
 <p>
 No permissions are required to read or write to the returned paths; they
 are always accessible to the calling app.  Write access outside of these
 paths on secondary external storage devices is not available.
 <p>
 The first path returned is the same as {@link #getObbDir}().
 Returned paths may be {@code null} if a storage device is unavailable.
@see #getObbDir()
@see Environment#getExternalStorageState(File)
*/
getObbDirs : function(  ) {},

/**Returns the absolute path to the application specific cache directory
 on the filesystem. These files will be ones that get deleted first when the
 device runs low on storage.
 There is no guarantee when these files will be deleted.

 <strong>Note: you should not <em>rely</em> on the system deleting these
 files for you; you should always have a reasonable maximum, such as 1 MB,
 for the amount of space you consume with cache files, and prune those
 files when exceeding that space.</strong>
@return {Object {java.io.File}} The path of the directory holding application cache files.
@see #openFileOutput
@see #getFileStreamPath
@see #getDir
*/
getCacheDir : function(  ) {},

/**Returns the absolute path to the application specific cache directory on
 the filesystem designed for storing cached code. The system will delete
 any files stored in this location both when your specific application is
 upgraded, and when the entire platform is upgraded.
 <p>
 This location is optimal for storing compiled or optimized code generated
 by your application at runtime.
 <p>
 Apps require no extra permissions to read or write to the returned path,
 since this path lives in their private storage.
@return {Object {java.io.File}} The path of the directory holding application code cache files.
*/
getCodeCacheDir : function(  ) {},

/**Returns the absolute path to the directory on the primary external filesystem
 (that is somewhere on {@link android.os.Environment#getExternalStorageDirectory()
 Environment.getExternalStorageDirectory()} where the application can
 place cache files it owns. These files are internal to the application, and
 not typically visible to the user as media.

 <p>This is like {@link #getCacheDir}() in that these
 files will be deleted when the application is uninstalled, however there
 are some important differences:

 <ul>
 <li>The platform does not always monitor the space available in external
 storage, and thus may not automatically delete these files.  Currently
 the only time files here will be deleted by the platform is when running
 on {@link android.os.Build.VERSION_CODES#JELLY_BEAN_MR1} or later and
 {@link android.os.Environment#isExternalStorageEmulated()
 Environment.isExternalStorageEmulated()} returns true.  Note that you should
 be managing the maximum space you will use for these anyway, just like
 with {@link #getCacheDir}().
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.  See the
 APIs on {@link android.os.Environment} for information in the storage state.
 <li>There is no security enforced with these files.  For example, any application
 holding {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} can write to
 these files.
 </ul>

 <p>Starting in {@link android.os.Build.VERSION_CODES#KITKAT}, no permissions
 are required to read or write to the returned path; it's always
 accessible to the calling app.  This only applies to paths generated for
 package name of the calling application.  To access paths belonging
 to other packages, {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE}
 and/or {@link android.Manifest.permission#READ_EXTERNAL_STORAGE} are required.

 <p>On devices with multiple users (as described by {@link UserManager}),
 each user has their own isolated external storage. Applications only
 have access to the external storage for the user they're running as.</p>
@return {Object {java.io.File}} The path of the directory holding application cache files
 on external storage.  Returns null if external storage is not currently
 mounted so it could not ensure the path exists; you will need to call
 this method again when it is available.
@see #getCacheDir
*/
getExternalCacheDir : function(  ) {},

/**Returns absolute paths to application-specific directories on all
 external storage devices where the application can place cache files it
 owns. These files are internal to the application, and not typically
 visible to the user as media.
 <p>
 This is like {@link #getCacheDir}() in that these files will be deleted when
 the application is uninstalled, however there are some important differences:
 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.
 <li>There is no security enforced with these files.
 </ul>
 <p>
 External storage devices returned here are considered a permanent part of
 the device, including both emulated external storage and physical media
 slots, such as SD cards in a battery compartment. The returned paths do
 not include transient devices, such as USB flash drives.
 <p>
 An application may store data on any or all of the returned devices.  For
 example, an app may choose to store large files on the device with the
 most available space, as measured by {@link StatFs}.
 <p>
 No permissions are required to read or write to the returned paths; they
 are always accessible to the calling app.  Write access outside of these
 paths on secondary external storage devices is not available.
 <p>
 The first path returned is the same as {@link #getExternalCacheDir}().
 Returned paths may be {@code null} if a storage device is unavailable.
@see #getExternalCacheDir()
@see Environment#getExternalStorageState(File)
*/
getExternalCacheDirs : function(  ) {},

/**Returns absolute paths to application-specific directories on all
 external storage devices where the application can place media files.
 These files are scanned and made available to other apps through
 {@link MediaStore}.
 <p>
 This is like {@link #getExternalFilesDirs} in that these files will be
 deleted when the application is uninstalled, however there are some
 important differences:
 <ul>
 <li>External files are not always available: they will disappear if the
 user mounts the external storage on a computer or removes it.
 <li>There is no security enforced with these files.
 </ul>
 <p>
 External storage devices returned here are considered a permanent part of
 the device, including both emulated external storage and physical media
 slots, such as SD cards in a battery compartment. The returned paths do
 not include transient devices, such as USB flash drives.
 <p>
 An application may store data on any or all of the returned devices. For
 example, an app may choose to store large files on the device with the
 most available space, as measured by {@link StatFs}.
 <p>
 No permissions are required to read or write to the returned paths; they
 are always accessible to the calling app. Write access outside of these
 paths on secondary external storage devices is not available.
 <p>
 Returned paths may be {@code null} if a storage device is unavailable.
@see Environment#getExternalStorageState(File)
*/
getExternalMediaDirs : function(  ) {},

/**Returns an array of strings naming the private files associated with
 this Context's application package.
@return {String} Array of strings naming the private files.
@see #openFileInput
@see #openFileOutput
@see #deleteFile
*/
fileList : function(  ) {},

/**Retrieve, creating if needed, a new directory in which the application
 can place its own custom data files.  You can use the returned File
 object to create and access files in this directory.  Note that files
 created through a File object will only be accessible by your own
 application; you can only set the mode of the entire directory, not
 of individual files.
@param {String} name Name of the directory to retrieve.  This is a directory
 that is created as part of your application data.
@param {Number} mode Operating mode.  Use 0 or {@link #MODE_PRIVATE} for the
 default operation, {@link #MODE_WORLD_READABLE} and
 {@link #MODE_WORLD_WRITEABLE} to control permissions.
@return {Object {java.io.File}} A {@link File} object for the requested directory.  The directory
 will have been created if it does not already exist.
@see #openFileOutput(String, int)
*/
getDir : function(  ) {},

/**Open a new private SQLiteDatabase associated with this Context's
 application package.  Create the database file if it doesn't exist.
@param {String} name The name (unique in the application package) of the database.
@param {Number} mode Operating mode.  Use 0 or {@link #MODE_PRIVATE} for the
     default operation, {@link #MODE_WORLD_READABLE}
     and {@link #MODE_WORLD_WRITEABLE} to control permissions.
     Use {@link #MODE_ENABLE_WRITE_AHEAD_LOGGING} to enable write-ahead logging by default.
@param {Object {SQLiteDatabase.CursorFactory}} factory An optional factory class that is called to instantiate a
     cursor when query is called.
@return {Object {android.database.sqlite.SQLiteDatabase}} The contents of a newly created database with the given name.
@throws android.database.sqlite.SQLiteException if the database file could not be opened.
@see #MODE_PRIVATE
@see #MODE_WORLD_READABLE
@see #MODE_WORLD_WRITEABLE
@see #MODE_ENABLE_WRITE_AHEAD_LOGGING
@see #deleteDatabase
*/
openOrCreateDatabase : function(  ) {},

/**Open a new private SQLiteDatabase associated with this Context's
 application package.  Creates the database file if it doesn't exist.

 <p>Accepts input param: a concrete instance of {@link DatabaseErrorHandler} to be
 used to handle corruption when sqlite reports database corruption.</p>
@param {String} name The name (unique in the application package) of the database.
@param {Number} mode Operating mode.  Use 0 or {@link #MODE_PRIVATE} for the
     default operation, {@link #MODE_WORLD_READABLE}
     and {@link #MODE_WORLD_WRITEABLE} to control permissions.
     Use {@link #MODE_ENABLE_WRITE_AHEAD_LOGGING} to enable write-ahead logging by default.
@param {Object {SQLiteDatabase.CursorFactory}} factory An optional factory class that is called to instantiate a
     cursor when query is called.
@param {Object {DatabaseErrorHandler}} errorHandler the {@link DatabaseErrorHandler} to be used when sqlite reports database
 corruption. if null, {@link android.database.DefaultDatabaseErrorHandler} is assumed.
@return {Object {android.database.sqlite.SQLiteDatabase}} The contents of a newly created database with the given name.
@throws android.database.sqlite.SQLiteException if the database file could not be opened.
@see #MODE_PRIVATE
@see #MODE_WORLD_READABLE
@see #MODE_WORLD_WRITEABLE
@see #MODE_ENABLE_WRITE_AHEAD_LOGGING
@see #deleteDatabase
*/
openOrCreateDatabase : function(  ) {},

/**Delete an existing private SQLiteDatabase associated with this Context's
 application package.
@param {String} name The name (unique in the application package) of the
             database.
@return {Boolean} {@code true} if the database was successfully deleted; else {@code false}.
@see #openOrCreateDatabase
*/
deleteDatabase : function(  ) {},

/**Returns the absolute path on the filesystem where a database created with
 {@link #openOrCreateDatabase} is stored.
@param {String} name The name of the database for which you would like to get
          its path.
@return {Object {java.io.File}} An absolute path to the given database.
@see #openOrCreateDatabase
*/
getDatabasePath : function(  ) {},

/**Returns an array of strings naming the private databases associated with
 this Context's application package.
@return {String} Array of strings naming the private databases.
@see #openOrCreateDatabase
@see #deleteDatabase
*/
databaseList : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#getDrawable
 WallpaperManager.get()} instead.
*/
getWallpaper : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#peekDrawable
 WallpaperManager.peek()} instead.
*/
peekWallpaper : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#getDesiredMinimumWidth()
 WallpaperManager.getDesiredMinimumWidth()} instead.
*/
getWallpaperDesiredMinimumWidth : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#getDesiredMinimumHeight()
 WallpaperManager.getDesiredMinimumHeight()} instead.
*/
getWallpaperDesiredMinimumHeight : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#setBitmap(Bitmap)
 WallpaperManager.set()} instead.
 <p>This method requires the caller to hold the permission
 {@link android.Manifest.permission#SET_WALLPAPER}.
*/
setWallpaper : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#setStream(InputStream)
 WallpaperManager.set()} instead.
 <p>This method requires the caller to hold the permission
 {@link android.Manifest.permission#SET_WALLPAPER}.
*/
setWallpaper : function(  ) {},

/**
@deprecated Use {@link android.app.WallpaperManager#clear
 WallpaperManager.clear()} instead.
 <p>This method requires the caller to hold the permission
 {@link android.Manifest.permission#SET_WALLPAPER}.
*/
clearWallpaper : function(  ) {},

/**Same as {@link #startActivity(Intent, Bundle)} with no options
 specified.
@param {Object {Intent}} intent The description of the activity to start.
@throws ActivityNotFoundException &nbsp;
`
@see #startActivity(Intent, Bundle)
@see PackageManager#resolveActivity
*/
startActivity : function(  ) {},

/**Version of {@link #startActivity}(Intent) that allows you to specify the
 user the activity will be started for.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS_FULL permission.
@param {Object {Intent}} intent The description of the activity to start.
@param {Object {UserHandle}} user The UserHandle of the user to start this activity for.
@throws ActivityNotFoundException &nbsp;
@hide 
*/
startActivityAsUser : function(  ) {},

/**Launch a new activity.  You will not receive any information about when
 the activity exits.

 <p>Note that if this method is being called from outside of an
 {@link android.app.Activity} Context, then the Intent must include
 the {@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK} launch flag.  This is because,
 without being started from an existing Activity, there is no existing
 task in which to place the new activity and thus it needs to be placed
 in its own separate task.

 <p>This method throws {@link android.content.ActivityNotFoundException}
 if there was no Activity found to run the given Intent.
@param {Object {Intent}} intent The description of the activity to start.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
 May be null if there are no options.  See {@link android.app.ActivityOptions}
 for how to build the Bundle supplied here; there are no supported definitions
 for building it manually.
@throws ActivityNotFoundException &nbsp;
@see #startActivity(Intent)
@see PackageManager#resolveActivity
*/
startActivity : function(  ) {},

/**Version of {@link #startActivity(Intent, Bundle)} that allows you to specify the
 user the activity will be started for.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS_FULL permission.
@param {Object {Intent}} intent The description of the activity to start.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
 May be null if there are no options.  See {@link android.app.ActivityOptions}
 for how to build the Bundle supplied here; there are no supported definitions
 for building it manually.
@param {Object {UserHandle}} userId The UserHandle of the user to start this activity for.
@throws ActivityNotFoundException &nbsp;
@hide 
*/
startActivityAsUser : function(  ) {},

/**Version of {@link #startActivity(Intent, Bundle)} that returns a result to the caller. This
 is only supported for Views and Fragments.
@param {String} who The identifier for the calling element that will receive the result.
@param {Object {Intent}} intent The intent to start.
@param {Number} requestCode The code that will be returned with onActivityResult() identifying this
          request.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
          May be null if there are no options.  See {@link android.app.ActivityOptions}
          for how to build the Bundle supplied here; there are no supported definitions
          for building it manually.
@hide 
*/
startActivityForResult : function(  ) {},

/**Identifies whether this Context instance will be able to process calls to
 {@link #startActivityForResult(String, android.content.Intent, int, Bundle)}.
@hide 
*/
canStartActivityForResult : function(  ) {},

/**Same as {@link #startActivities(Intent[], Bundle)} with no options
 specified.
@param {Object {android.content.Intent[]}} intents An array of Intents to be started.
@throws ActivityNotFoundException &nbsp;
@see #startActivities(Intent[], Bundle)
@see PackageManager#resolveActivity
*/
startActivities : function(  ) {},

/**Launch multiple new activities.  This is generally the same as calling
 {@link #startActivity}(Intent) for the first Intent in the array,
 that activity during its creation calling {@link #startActivity}(Intent)
 for the second entry, etc.  Note that unlike that approach, generally
 none of the activities except the last in the array will be created
 at this point, but rather will be created when the user first visits
 them (due to pressing back from the activity on top).

 <p>This method throws {@link android.content.ActivityNotFoundException}
 if there was no Activity found for <em>any</em> given Intent.  In this
 case the state of the activity stack is undefined (some Intents in the
 list may be on it, some not), so you probably want to avoid such situations.
@param {Object {android.content.Intent[]}} intents An array of Intents to be started.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
 See {@link android.content.Context#startActivity(Intent, Bundle)
 Context.startActivity(Intent, Bundle)} for more details.
@throws ActivityNotFoundException &nbsp;
@see #startActivities(Intent[])
@see PackageManager#resolveActivity
*/
startActivities : function(  ) {},

/**
@param {Object {android.content.Intent[]}} intents An array of Intents to be started.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
@param {Object {UserHandle}} userHandle The user for whom to launch the activities
 See {@link android.content.Context#startActivity(Intent, Bundle)
 Context.startActivity(Intent, Bundle)} for more details.
@param userHandle The user for whom to launch the activities
 See {@link android.content.Context#startActivity(Intent, Bundle)
 Context.startActivity(Intent, Bundle)} for more details.
@throws ActivityNotFoundException &nbsp;
@see #startActivities(Intent[])
@see PackageManager#resolveActivity
*/
startActivitiesAsUser : function(  ) {},

/**Same as {@link #startandroid.content.IntentSender(android.content.IntentSender, android.content.Intent, int, int, int, Bundle)}
 with no options specified.
@param {Object {IntentSender}} intent The IntentSender to launch.
@param {Object {Intent}} fillInIntent If non-null, this will be provided as the
 intent parameter to {@link IntentSender#sendIntent}.
@param {Number} flagsMask Intent flags in the original IntentSender that you
 would like to change.
@param {Number} flagsValues Desired values for any bits set in
 <var>flagsMask</var>
@param {Number} extraFlags Always set to 0.
@see #startActivity(Intent)
@see #startIntentSender(IntentSender, Intent, int, int, int, Bundle)
*/
startIntentSender : function(  ) {},

/**Like {@link #startActivity(Intent, Bundle)}, but taking a IntentSender
 to start.  If the IntentSender is for an activity, that activity will be started
 as if you had called the regular {@link #startActivity}(Intent)
 here; otherwise, its associated action will be executed (such as
 sending a broadcast) as if you had called
 {@link android.content.IntentSender#sendandroid.content.Intent android.content.IntentSender.sendandroid.content.Intent} on it.
@param {Object {IntentSender}} intent The IntentSender to launch.
@param {Object {Intent}} fillInIntent If non-null, this will be provided as the
 intent parameter to {@link IntentSender#sendIntent}.
@param {Number} flagsMask Intent flags in the original IntentSender that you
 would like to change.
@param {Number} flagsValues Desired values for any bits set in
 <var>flagsMask</var>
@param {Number} extraFlags Always set to 0.
@param {Object {Bundle}} options Additional options for how the Activity should be started.
 See {@link android.content.Context#startActivity(Intent, Bundle)
 Context.startActivity(Intent, Bundle)} for more details.  If options
 have also been supplied by the IntentSender, options given here will
 override any that conflict with those given by the IntentSender.
@see #startActivity(Intent, Bundle)
@see #startIntentSender(IntentSender, Intent, int, int, int)
*/
startIntentSender : function(  ) {},

/**Broadcast the given intent to all interested BroadcastReceivers.  This
 call is asynchronous; it returns immediately, and you will continue
 executing while the receivers are run.  No results are propagated from
 receivers and receivers can not abort the broadcast. If you want
 to allow receivers to propagate results or abort the broadcast, you must
 send an ordered broadcast using
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@see android.content.BroadcastReceiver
@see #registerReceiver
@see #sendBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendBroadcast : function(  ) {},

/**Broadcast the given intent to all interested BroadcastReceivers, allowing
 an optional required permission to be enforced.  This
 call is asynchronous; it returns immediately, and you will continue
 executing while the receivers are run.  No results are propagated from
 receivers and receivers can not abort the broadcast. If you want
 to allow receivers to propagate results or abort the broadcast, you must
 send an ordered broadcast using
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {String} receiverPermission (optional) String naming a permission that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@see android.content.BroadcastReceiver
@see #registerReceiver
@see #sendBroadcast(Intent)
@see #sendOrderedBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendBroadcast : function(  ) {},

/**Broadcast the given intent to all interested BroadcastReceivers, allowing
 an array of required permissions to be enforced.  This call is asynchronous; it returns
 immediately, and you will continue executing while the receivers are run.  No results are
 propagated from receivers and receivers can not abort the broadcast. If you want to allow
 receivers to propagate results or abort the broadcast, you must send an ordered broadcast
 using {@link #sendOrderedBroadcast(Intent, String)}.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {java.lang.String[]}} receiverPermissions Array of names of permissions that a receiver must hold
                            in order to receive your broadcast.
                            If null or empty, no permissions are required.
@see android.content.BroadcastReceiver
@see #registerReceiver
@see #sendBroadcast(Intent)
@see #sendOrderedBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
@hide 
*/
sendBroadcastMultiplePermissions : function(  ) {},

/**Broadcast the given intent to all interested BroadcastReceivers, allowing
 an optional required permission to be enforced.  This
 call is asynchronous; it returns immediately, and you will continue
 executing while the receivers are run.  No results are propagated from
 receivers and receivers can not abort the broadcast. If you want
 to allow receivers to propagate results or abort the broadcast, you must
 send an ordered broadcast using
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {String} receiverPermission (optional) String naming a permission that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@param {Object {Bundle}} options (optional) Additional sending options, generated from a
 {@link android.app.BroadcastOptions}.
@see android.content.BroadcastReceiver
@see #registerReceiver
@see #sendBroadcast(Intent)
@see #sendOrderedBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
@hide 
*/
sendBroadcast : function(  ) {},

/**Like {@link #sendBroadcast(Intent, String)}, but also allows specification
 of an associated app op as per {@link android.app.AppOpsManager}.
@hide 
*/
sendBroadcast : function(  ) {},

/**Broadcast the given intent to all interested BroadcastReceivers, delivering
 them one at a time to allow more preferred receivers to consume the
 broadcast before it is delivered to less preferred receivers.  This
 call is asynchronous; it returns immediately, and you will continue
 executing while the receivers are run.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {String} receiverPermission (optional) String naming a permissions that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@see android.content.BroadcastReceiver
@see #registerReceiver
@see #sendBroadcast(Intent)
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendOrderedBroadcast : function(  ) {},

/**Version of {@link #sendBroadcast}(Intent) that allows you to
 receive data back from the broadcast.  This is accomplished by
 supplying your own BroadcastReceiver when calling, which will be
 treated as a final receiver at the end of the broadcast -- its
 {@link android.content.BroadcastReceiver#onReceive} method will be called with
 the result values collected from the other receivers.  The broadcast will
 be serialized in the same way as calling
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>Like {@link #sendBroadcast}(Intent), this method is
 asynchronous; it will return before
 resultReceiver.onReceive() is called.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {String} receiverPermission String naming a permissions that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@param {Object {BroadcastReceiver}} resultReceiver Your own BroadcastReceiver to treat as the final
                       receiver of the broadcast.
@param {Object {Handler}} scheduler A custom Handler with which to schedule the
                  resultReceiver callback; if null it will be
                  scheduled in the Context's main thread.
@param {Number} initialCode An initial value for the result code.  Often
                    Activity.RESULT_OK.
@param {String} initialData An initial value for the result data.  Often
                    null.
@param {Object {Bundle}} initialExtras An initial value for the result extras.  Often
                      null.
@see #sendBroadcast(Intent)
@see #sendBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String)
@see android.content.BroadcastReceiver
@see #registerReceiver
@see android.app.Activity#RESULT_OK
*/
sendOrderedBroadcast : function(  ) {},

/**Version of {@link #sendBroadcast}(Intent) that allows you to
 receive data back from the broadcast.  This is accomplished by
 supplying your own BroadcastReceiver when calling, which will be
 treated as a final receiver at the end of the broadcast -- its
 {@link android.content.BroadcastReceiver#onReceive} method will be called with
 the result values collected from the other receivers.  The broadcast will
 be serialized in the same way as calling
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>Like {@link #sendBroadcast}(Intent), this method is
 asynchronous; it will return before
 resultReceiver.onReceive() is called.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {String} receiverPermission String naming a permissions that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@param {Object {Bundle}} options (optional) Additional sending options, generated from a
 {@link android.app.BroadcastOptions}.
@param {Object {BroadcastReceiver}} resultReceiver Your own BroadcastReceiver to treat as the final
                       receiver of the broadcast.
@param {Object {Handler}} scheduler A custom Handler with which to schedule the
                  resultReceiver callback; if null it will be
                  scheduled in the Context's main thread.
@param {Number} initialCode An initial value for the result code.  Often
                    Activity.RESULT_OK.
@param {String} initialData An initial value for the result data.  Often
                    null.
@param {Object {Bundle}} initialExtras An initial value for the result extras.  Often
                      null.
@see #sendBroadcast(Intent)
@see #sendBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String)
@see android.content.BroadcastReceiver
@see #registerReceiver
@see android.app.Activity#RESULT_OK
@hide 
*/
sendOrderedBroadcast : function(  ) {},

/**Like {@link #sendOrderedBroadcast(Intent, String, android.content.BroadcastReceiver, android.os.Handler,
 int, String, android.os.Bundle)}, but also allows specification
 of an associated app op as per {@link android.app.AppOpsManager}.
@hide 
*/
sendOrderedBroadcast : function(  ) {},

/**Version of {@link #sendBroadcast}(Intent) that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.
@param {Object {Intent}} intent The intent to broadcast
@param {Object {UserHandle}} user UserHandle to send the intent to.
@see #sendBroadcast(Intent)
*/
sendBroadcastAsUser : function(  ) {},

/**Version of {@link #sendBroadcast(Intent, String)} that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param {String} receiverPermission (optional) String naming a permission that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@see #sendBroadcast(Intent, String)
*/
sendBroadcastAsUser : function(  ) {},

/**Version of {@link #sendBroadcast(Intent, String)} that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param {String} receiverPermission (optional) String naming a permission that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@param {Number} appOp The app op associated with the broadcast.
@see #sendBroadcast(Intent, String)
@hide 
*/
sendBroadcastAsUser : function(  ) {},

/**Version of
 {@link #sendOrderedBroadcast(Intent, String, android.content.BroadcastReceiver, Handler, int, String, Bundle)}
 that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param {String} receiverPermission String naming a permissions that
               a receiver must hold in order to receive your broadcast.
               If null, no permission is required.
@param {Object {BroadcastReceiver}} resultReceiver Your own BroadcastReceiver to treat as the final
                       receiver of the broadcast.
@param {Object {Handler}} scheduler A custom Handler with which to schedule the
                  resultReceiver callback; if null it will be
                  scheduled in the Context's main thread.
@param {Number} initialCode An initial value for the result code.  Often
                    Activity.RESULT_OK.
@param {String} initialData An initial value for the result data.  Often
                    null.
@param {Object {Bundle}} initialExtras An initial value for the result extras.  Often
                      null.
@see #sendOrderedBroadcast(Intent, String, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendOrderedBroadcastAsUser : function(  ) {},

/**Similar to above but takes an appOp as well, to enforce restrictions.
@see #sendOrderedBroadcastAsUser(Intent, UserHandle, String,
       BroadcastReceiver, Handler, int, String, Bundle)
@hide 
*/
sendOrderedBroadcastAsUser : function(  ) {},

/**Similar to above but takes an appOp as well, to enforce restrictions, and an options Bundle.
@see #sendOrderedBroadcastAsUser(Intent, UserHandle, String,
       BroadcastReceiver, Handler, int, String, Bundle)
@hide 
*/
sendOrderedBroadcastAsUser : function(  ) {},

/**<p>Perform a {@link #sendBroadcast}(Intent) that is "sticky," meaning the
 Intent you are sending stays around after the broadcast is complete,
 so that others can quickly retrieve that data through the return
 value of {@link #registerReceiver(BroadcastReceiver, android.content.IntentFilter)}.  In
 all other ways, this behaves the same as
 {@link #sendBroadcast}(Intent).

 <p>You must hold the {@link android.Manifest.permission#BROADCAST_STICKY}
 permission in order to use this API.  If you do not hold that
 permission, {@link SecurityException} will be thrown.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
 Intent will receive the broadcast, and the Intent will be held to
 be re-broadcast to future receivers.
@param intent The Intent to broadcast; all receivers matching this
 Intent will receive the broadcast, and the Intent will be held to
 be re-broadcast to future receivers.
@see #sendBroadcast(Intent)
@see #sendStickyOrderedBroadcast(Intent, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendStickyBroadcast : function(  ) {},

/**<p>Version of {@link #sendStickyBroadcast} that allows you to
 receive data back from the broadcast.  This is accomplished by
 supplying your own BroadcastReceiver when calling, which will be
 treated as a final receiver at the end of the broadcast -- its
 {@link android.content.BroadcastReceiver#onReceive} method will be called with
 the result values collected from the other receivers.  The broadcast will
 be serialized in the same way as calling
 {@link #sendOrderedBroadcast(Intent, String)}.

 <p>Like {@link #sendBroadcast}(Intent), this method is
 asynchronous; it will return before
 resultReceiver.onReceive() is called.  Note that the sticky data
 stored is only the data you initially supply to the broadcast, not
 the result of any changes made by the receivers.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {BroadcastReceiver}} resultReceiver Your own BroadcastReceiver to treat as the final
                       receiver of the broadcast.
@param {Object {Handler}} scheduler A custom Handler with which to schedule the
                  resultReceiver callback; if null it will be
                  scheduled in the Context's main thread.
@param {Number} initialCode An initial value for the result code.  Often
                    Activity.RESULT_OK.
@param {String} initialData An initial value for the result data.  Often
                    null.
@param {Object {Bundle}} initialExtras An initial value for the result extras.  Often
                      null.
@param initialExtras An initial value for the result extras.  Often
                      null.
@see #sendBroadcast(Intent)
@see #sendBroadcast(Intent, String)
@see #sendOrderedBroadcast(Intent, String)
@see #sendStickyBroadcast(Intent)
@see android.content.BroadcastReceiver
@see #registerReceiver
@see android.app.Activity#RESULT_OK
*/
sendStickyOrderedBroadcast : function(  ) {},

/**<p>Remove the data previously sent with {@link #sendStickyBroadcast},
 so that it is as if the sticky broadcast had never happened.

 <p>You must hold the {@link android.Manifest.permission#BROADCAST_STICKY}
 permission in order to use this API.  If you do not hold that
 permission, {@link SecurityException} will be thrown.
@param {Object {Intent}} intent The Intent that was previously broadcast.
@param intent The Intent that was previously broadcast.
@see #sendStickyBroadcast
*/
removeStickyBroadcast : function(  ) {},

/**<p>Version of {@link #sendStickyBroadcast}(Intent) that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
 Intent will receive the broadcast, and the Intent will be held to
 be re-broadcast to future receivers.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param user UserHandle to send the intent to.
@see #sendBroadcast(Intent)
*/
sendStickyBroadcastAsUser : function(  ) {},

/**<p>Version of
 {@link #sendStickyOrderedBroadcast(Intent, android.content.BroadcastReceiver, Handler, int, String, Bundle)}
 that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.
@param {Object {Intent}} intent The Intent to broadcast; all receivers matching this
               Intent will receive the broadcast.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param {Object {BroadcastReceiver}} resultReceiver Your own BroadcastReceiver to treat as the final
                       receiver of the broadcast.
@param {Object {Handler}} scheduler A custom Handler with which to schedule the
                  resultReceiver callback; if null it will be
                  scheduled in the Context's main thread.
@param {Number} initialCode An initial value for the result code.  Often
                    Activity.RESULT_OK.
@param {String} initialData An initial value for the result data.  Often
                    null.
@param {Object {Bundle}} initialExtras An initial value for the result extras.  Often
                      null.
@param initialExtras An initial value for the result extras.  Often
                      null.
@see #sendStickyOrderedBroadcast(Intent, BroadcastReceiver, Handler, int, String, Bundle)
*/
sendStickyOrderedBroadcastAsUser : function(  ) {},

/**<p>Version of {@link #removeStickyBroadcast}(Intent) that allows you to specify the
 user the broadcast will be sent to.  This is not available to applications
 that are not pre-installed on the system image.  Using it requires holding
 the INTERACT_ACROSS_USERS permission.

 <p>You must hold the {@link android.Manifest.permission#BROADCAST_STICKY}
 permission in order to use this API.  If you do not hold that
 permission, {@link SecurityException} will be thrown.
@param {Object {Intent}} intent The Intent that was previously broadcast.
@param {Object {UserHandle}} user UserHandle to remove the sticky broadcast from.
@param user UserHandle to remove the sticky broadcast from.
@see #sendStickyBroadcastAsUser
*/
removeStickyBroadcastAsUser : function(  ) {},

/**Register a BroadcastReceiver to be run in the main activity thread.  The
 <var>receiver</var> will be called with any broadcast Intent that
 matches <var>filter</var>, in the main application thread.

 <p>The system may broadcast Intents that are "sticky" -- these stay
 around after the broadcast as finished, to be sent to any later
 registrations. If your IntentFilter matches one of these sticky
 Intents, that Intent will be returned by this function
 <strong>and</strong> sent to your <var>receiver</var> as if it had just
 been broadcast.

 <p>There may be multiple sticky Intents that match <var>filter</var>,
 in which case each of these will be sent to <var>receiver</var>.  In
 this case, only one of these can be returned directly by the function;
 which of these that is returned is arbitrarily decided by the system.

 <p>If you know the Intent your are registering for is sticky, you can
 supply null for your <var>receiver</var>.  In this case, no receiver is
 registered -- the function simply returns the sticky Intent that
 matches <var>filter</var>.  In the case of multiple matches, the same
 rules as described above apply.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.

 <p>As of {@link android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH}, receivers
 registered with this method will correctly respect the
 {@link android.content.Intent#setPackage(String)} specified for an Intent being broadcast.
 Prior to that, it would be ignored and delivered to all matching registered
 receivers.  Be careful if using this for security.</p>

 <p class="note">Note: this method <em>cannot be called from a
 {@link android.content.BroadcastReceiver} component;</em> that is, from a BroadcastReceiver
 that is declared in an application's manifest.  It is okay, however, to call
 this method from another BroadcastReceiver that has itself been registered
 at run time with {@link #registerReceiver}, since the lifetime of such a
 registered BroadcastReceiver is tied to the object that registered it.</p>
@param {Object {BroadcastReceiver}} receiver The BroadcastReceiver to handle the broadcast.
@param {Object {IntentFilter}} filter Selects the Intent broadcasts to be received.
@return {Object {android.content.Intent}} The first sticky intent found that matches <var>filter</var>,
         or null if there are none.
@see #registerReceiver(BroadcastReceiver, IntentFilter, String, Handler)
@see #sendBroadcast
@see #unregisterReceiver
*/
registerReceiver : function(  ) {},

/**Register to receive intent broadcasts, to run in the context of
 <var>scheduler</var>.  See
 {@link #registerReceiver(BroadcastReceiver, android.content.IntentFilter)} for more
 information.  This allows you to enforce permissions on who can
 broadcast intents to your receiver, or have the receiver run in
 a different thread than the main application thread.

 <p>See {@link android.content.BroadcastReceiver} for more information on Intent broadcasts.

 <p>As of {@link android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH}, receivers
 registered with this method will correctly respect the
 {@link android.content.Intent#setPackage(String)} specified for an Intent being broadcast.
 Prior to that, it would be ignored and delivered to all matching registered
 receivers.  Be careful if using this for security.</p>
@param {Object {BroadcastReceiver}} receiver The BroadcastReceiver to handle the broadcast.
@param {Object {IntentFilter}} filter Selects the Intent broadcasts to be received.
@param {String} broadcastPermission String naming a permissions that a
      broadcaster must hold in order to send an Intent to you.  If null,
      no permission is required.
@param {Object {Handler}} scheduler Handler identifying the thread that will receive
      the Intent.  If null, the main thread of the process will be used.
@return {Object {android.content.Intent}} The first sticky intent found that matches <var>filter</var>,
         or null if there are none.
@see #registerReceiver(BroadcastReceiver, IntentFilter)
@see #sendBroadcast
@see #unregisterReceiver
*/
registerReceiver : function(  ) {},

/**
@param {Object {BroadcastReceiver}} receiver The BroadcastReceiver to handle the broadcast.
@param {Object {UserHandle}} user UserHandle to send the intent to.
@param {Object {IntentFilter}} filter Selects the Intent broadcasts to be received.
@param {String} broadcastPermission String naming a permissions that a
      broadcaster must hold in order to send an Intent to you.  If null,
      no permission is required.
@param {Object {Handler}} scheduler Handler identifying the thread that will receive
      the Intent.  If null, the main thread of the process will be used.
@param scheduler Handler identifying the thread that will receive
      the Intent.  If null, the main thread of the process will be used.
@return {Object {android.content.Intent}} The first sticky intent found that matches <var>filter</var>,
         or null if there are none.
@see #registerReceiver(BroadcastReceiver, IntentFilter, String, Handler)
@see #sendBroadcast
@see #unregisterReceiver
*/
registerReceiverAsUser : function(  ) {},

/**Unregister a previously registered BroadcastReceiver.  <em>All</em>
 filters that have been registered for this BroadcastReceiver will be
 removed.
@param {Object {BroadcastReceiver}} receiver The BroadcastReceiver to unregister.
@see #registerReceiver
*/
unregisterReceiver : function(  ) {},

/**Request that a given application service be started.  The Intent
 should contain either contain the complete class name of a specific service
 implementation to start or a specific package name to target.  If the
 Intent is less specified, it log a warning about this and which of the
 multiple matching services it finds and uses will be undefined.  If this service
 is not already running, it will be instantiated and started (creating a
 process for it if needed); if it is running then it remains running.

 <p>Every call to this method will result in a corresponding call to
 the target service's {@link android.app.Service#onStartCommand} method,
 with the <var>intent</var> given here.  This provides a convenient way
 to submit jobs to a service without having to bind and call on to its
 interface.

 <p>Using startService() overrides the default service lifetime that is
 managed by {@link #bindService}: it requires the service to remain
 running until {@link #stopService} is called, regardless of whether
 any clients are connected to it.  Note that calls to startService()
 are not nesting: no matter how many times you call startService(),
 a single call to {@link #stopService} will stop it.

 <p>The system attempts to keep running services around as much as
 possible.  The only time they should be stopped is if the current
 foreground application is using so many resources that the service needs
 to be killed.  If any errors happen in the service's process, it will
 automatically be restarted.

 <p>This function will throw {@link SecurityException} if you do not
 have permission to start the given service.
@param {Object {Intent}} service Identifies the service to be started.  The Intent must be either
      fully explicit (supplying a component name) or specify a specific package
      name it is targetted to.  Additional values
      may be included in the Intent extras to supply arguments along with
      this specific start call.
@return {Object {android.content.ComponentName}} If the service is being started or is already running, the
 {@link ComponentName} of the actual service that was started is
 returned; else if the service does not exist null is returned.
@throws SecurityException &nbsp;
@see #stopService
@see #bindService
*/
startService : function(  ) {},

/**Request that a given application service be stopped.  If the service is
 not running, nothing happens.  Otherwise it is stopped.  Note that calls
 to startService() are not counted -- this stops the service no matter
 how many times it was started.

 <p>Note that if a stopped service still has {@link android.content.ServiceConnection}
 objects bound to it with the {@link #BIND_AUTO_CREATE} set, it will
 not be destroyed until all of these bindings are removed.  See
 the {@link android.app.Service} documentation for more details on a
 service's lifecycle.

 <p>This function will throw {@link SecurityException} if you do not
 have permission to stop the given service.
@param {Object {Intent}} service Description of the service to be stopped.  The Intent must be either
      fully explicit (supplying a component name) or specify a specific package
      name it is targetted to.
@return {Boolean} If there is a service matching the given Intent that is already
 running, then it is stopped and {@code true} is returned; else {@code false} is returned.
@throws SecurityException &nbsp;
@see #startService
*/
stopService : function(  ) {},

/**
@hide like {@link #startService(Intent)} but for a specific user.
*/
startServiceAsUser : function(  ) {},

/**
@hide like {@link #stopService(Intent)} but for a specific user.
*/
stopServiceAsUser : function(  ) {},

/**Connect to an application service, creating it if needed.  This defines
 a dependency between your application and the service.  The given
 <var>conn</var> will receive the service object when it is created and be
 told if it dies and restarts.  The service will be considered required
 by the system only for as long as the calling context exists.  For
 example, if this Context is an Activity that is stopped, the service will
 not be required to continue running until the Activity is resumed.

 <p>This function will throw {@link SecurityException} if you do not
 have permission to bind to the given service.

 <p class="note">Note: this method <em>can not be called from a
 {@link android.content.BroadcastReceiver} component</em>.  A pattern you can use to
 communicate from a BroadcastReceiver to a Service is to call
 {@link #startService} with the arguments containing the command to be
 sent, with the service calling its
 {@link android.app.Service#stopSelf(int)} method when done executing
 that command.  See the API demo App/Service/Service Start Arguments
 Controller for an illustration of this.  It is okay, however, to use
 this method from a BroadcastReceiver that has been registered with
 {@link #registerReceiver}, since the lifetime of this BroadcastReceiver
 is tied to another object (the one that registered it).</p>
@param {Object {Intent}} service Identifies the service to connect to.  The Intent may
      specify either an explicit component name, or a logical
      description (action, category, etc) to match an
      {@link IntentFilter} published by a service.
@param {Object {ServiceConnection}} conn Receives information as the service is started and stopped.
      This must be a valid ServiceConnection object; it must not be null.
@param {Number} flags Operation options for the binding.  May be 0,
          {@link #BIND_AUTO_CREATE}, {@link #BIND_DEBUG_UNBIND},
          {@link #BIND_NOT_FOREGROUND}, {@link #BIND_ABOVE_CLIENT},
          {@link #BIND_ALLOW_OOM_MANAGEMENT}, or
          {@link #BIND_WAIVE_PRIORITY}.
@return {Boolean} If you have successfully bound to the service, {@code true} is returned;
         {@code false} is returned if the connection is not made so you will not
         receive the service object.
@throws SecurityException &nbsp;
@see #unbindService
@see #startService
@see #BIND_AUTO_CREATE
@see #BIND_DEBUG_UNBIND
@see #BIND_NOT_FOREGROUND
*/
bindService : function(  ) {},

/**Same as {@link #bindService(Intent, android.content.ServiceConnection, int)}, but with an explicit userHandle
 argument for use by system server and other multi-user aware code.
@hide 
*/
bindServiceAsUser : function(  ) {},

/**Disconnect from an application service.  You will no longer receive
 calls as the service is restarted, and the service is now allowed to
 stop at any time.
@param {Object {ServiceConnection}} conn The connection interface previously supplied to
             bindService().  This parameter must not be null.
@see #bindService
*/
unbindService : function(  ) {},

/**Start executing an {@link android.app.Instrumentation} class.  The given
 Instrumentation component will be run by killing its target application
 (if currently running), starting the target process, instantiating the
 instrumentation component, and then letting it drive the application.

 <p>This function is not synchronous -- it returns as soon as the
 instrumentation has started and while it is running.

 <p>Instrumentation is normally only allowed to run against a package
 that is either unsigned or signed with a signature that the
 the instrumentation package is also signed with (ensuring the target
 trusts the instrumentation).
@param {Object {ComponentName}} className Name of the Instrumentation component to be run.
@param {String} profileFile Optional path to write profiling data as the
 instrumentation runs, or null for no profiling.
@param {Object {Bundle}} arguments Additional optional arguments to pass to the
 instrumentation, or null.
@return {Boolean} {@code true} if the instrumentation was successfully started,
 else {@code false} if it could not be found.
*/
startInstrumentation : function(  ) {},

/**Return the handle to a system-level service by name. The class of the
 returned object varies by the requested name. Currently available names
 are:

 <dl>
  <dt> {@link #WINDOW_SERVICE} ("window")
  <dd> The top-level window manager in which you can place custom
  windows.  The returned object is a {@link android.view.WindowManager}.
  <dt> {@link #LAYOUT_INFLATER_SERVICE} ("layout_inflater")
  <dd> A {@link android.view.LayoutInflater} for inflating layout resources
  in this context.
  <dt> {@link #ACTIVITY_SERVICE} ("activity")
  <dd> A {@link android.app.ActivityManager} for interacting with the
  global activity state of the system.
  <dt> {@link #POWER_SERVICE} ("power")
  <dd> A {@link android.os.PowerManager} for controlling power
  management.
  <dt> {@link #ALARM_SERVICE} ("alarm")
  <dd> A {@link android.app.AlarmManager} for receiving intents at the
  time of your choosing.
  <dt> {@link #NOTIFICATION_SERVICE} ("notification")
  <dd> A {@link android.app.NotificationManager} for informing the user
   of background events.
  <dt> {@link #KEYGUARD_SERVICE} ("keyguard")
  <dd> A {@link android.app.KeyguardManager} for controlling keyguard.
  <dt> {@link #LOCATION_SERVICE} ("location")
  <dd> A {@link android.location.LocationManager} for controlling location
   (e.g., GPS) updates.
  <dt> {@link #SEARCH_SERVICE} ("search")
  <dd> A {@link android.app.SearchManager} for handling search.
  <dt> {@link #VIBRATOR_SERVICE} ("vibrator")
  <dd> A {@link android.os.Vibrator} for interacting with the vibrator
  hardware.
  <dt> {@link #CONNECTIVITY_SERVICE} ("connection")
  <dd> A {@link android.net.ConnectivityManager ConnectivityManager} for
  handling management of network connections.
  <dt> {@link #WIFI_SERVICE} ("wifi")
  <dd> A {@link android.net.wifi.WifiManager WifiManager} for management of
 Wi-Fi connectivity.
  <dt> {@link #WIFI_P2P_SERVICE} ("wifip2p")
  <dd> A {@link android.net.wifi.p2p.WifiP2pManager WifiP2pManager} for management of
 Wi-Fi Direct connectivity.
 <dt> {@link #INPUT_METHOD_SERVICE} ("input_method")
 <dd> An {@link android.view.inputmethod.InputMethodManager InputMethodManager}
 for management of input methods.
 <dt> {@link #UI_MODE_SERVICE} ("uimode")
 <dd> An {@link android.app.UiModeManager} for controlling UI modes.
 <dt> {@link #DOWNLOAD_SERVICE} ("download")
 <dd> A {@link android.app.DownloadManager} for requesting HTTP downloads
 <dt> {@link #BATTERY_SERVICE} ("batterymanager")
 <dd> A {@link android.os.BatteryManager} for managing battery state
 <dt> {@link #JOB_SCHEDULER_SERVICE} ("taskmanager")
 <dd>  A {@link android.app.job.JobScheduler} for managing scheduled tasks
 <dt> {@link #NETWORK_STATS_SERVICE} ("netstats")
 <dd> A {@link android.app.usage.NetworkStatsManager NetworkStatsManager} for querying network
 usage statistics.
 </dl>

 <p>Note:  System services obtained via this API may be closely associated with
 the Context in which they are obtained from.  In general, do not share the
 service objects between various different contexts (Activities, Applications,
 Services, Providers, etc.)
@param {String} name The name of the desired service.
@return {Object {java.lang.Object}} The service or null if the name does not exist.
@see #WINDOW_SERVICE
@see android.view.WindowManager
@see #LAYOUT_INFLATER_SERVICE
@see android.view.LayoutInflater
@see #ACTIVITY_SERVICE
@see android.app.ActivityManager
@see #POWER_SERVICE
@see android.os.PowerManager
@see #ALARM_SERVICE
@see android.app.AlarmManager
@see #NOTIFICATION_SERVICE
@see android.app.NotificationManager
@see #KEYGUARD_SERVICE
@see android.app.KeyguardManager
@see #LOCATION_SERVICE
@see android.location.LocationManager
@see #SEARCH_SERVICE
@see android.app.SearchManager
@see #SENSOR_SERVICE
@see android.hardware.SensorManager
@see #STORAGE_SERVICE
@see android.os.storage.StorageManager
@see #VIBRATOR_SERVICE
@see android.os.Vibrator
@see #CONNECTIVITY_SERVICE
@see android.net.ConnectivityManager
@see #WIFI_SERVICE
@see android.net.wifi.WifiManager
@see #AUDIO_SERVICE
@see android.media.AudioManager
@see #MEDIA_ROUTER_SERVICE
@see android.media.MediaRouter
@see #TELEPHONY_SERVICE
@see android.telephony.TelephonyManager
@see #TELEPHONY_SUBSCRIPTION_SERVICE
@see android.telephony.SubscriptionManager
@see #CARRIER_CONFIG_SERVICE
@see android.telephony.CarrierConfigManager
@see #INPUT_METHOD_SERVICE
@see android.view.inputmethod.InputMethodManager
@see #UI_MODE_SERVICE
@see android.app.UiModeManager
@see #DOWNLOAD_SERVICE
@see android.app.DownloadManager
@see #BATTERY_SERVICE
@see android.os.BatteryManager
@see #JOB_SCHEDULER_SERVICE
@see android.app.job.JobScheduler
@see #NETWORK_STATS_SERVICE
@see android.app.usage.NetworkStatsManager
*/
getSystemService : function(  ) {},

/**Return the handle to a system-level service by class.
 <p>
 Currently available classes are:
 {@link android.view.WindowManager}, {@link android.view.LayoutInflater},
 {@link android.app.ActivityManager}, {@link android.os.PowerManager},
 {@link android.app.AlarmManager}, {@link android.app.NotificationManager},
 {@link android.app.KeyguardManager}, {@link android.location.LocationManager},
 {@link android.app.SearchManager}, {@link android.os.Vibrator},
 {@link android.net.ConnectivityManager},
 {@link android.net.wifi.WifiManager},
 {@link android.media.AudioManager}, {@link android.media.MediaRouter},
 {@link android.telephony.TelephonyManager}, {@link android.telephony.SubscriptionManager},
 {@link android.view.inputmethod.InputMethodManager},
 {@link android.app.UiModeManager}, {@link android.app.DownloadManager},
 {@link android.os.BatteryManager}, {@link android.app.job.JobScheduler},
 {@link android.app.usage.NetworkStatsManager}.
 </p><p>
 Note: System services obtained via this API may be closely associated with
 the Context in which they are obtained from.  In general, do not share the
 service objects between various different contexts (Activities, Applications,
 Services, Providers, etc.)
 </p>
@param {Object {java.lang.Class}} serviceClass The class of the desired service.
@return {Object {java.lang.Object}} The service or null if the class is not a supported system service.
*/
getSystemService : function(  ) {},

/**Gets the name of the system-level service that is represented by the specified class.
@param {Object {java.lang.Class}} serviceClass The class of the desired service.
@return {String} The service name or null if the class is not a supported system service.
*/
getSystemServiceName : function(  ) {},

/**Determine whether the given permission is allowed for a particular
 process and user ID running in the system.
@param {String} permission The name of the permission being checked.
@param {Number} pid The process ID being checked against.  Must be > 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the given
 pid/uid is allowed that permission, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see PackageManager#checkPermission(String, String)
@see #checkCallingPermission
*/
checkPermission : function(  ) {},

/**
@hide 
*/
checkPermission : function(  ) {},

/**Determine whether the calling process of an IPC you are handling has been
 granted a particular permission.  This is basically the same as calling
 {@link #checkPermission(String, int, int)} with the pid and uid returned
 by {@link android.os.Binder#getCallingPid} and
 {@link android.os.Binder#getCallingUid}.  One important difference
 is that if you are not currently processing an IPC, this function
 will always fail.  This is done to protect against accidentally
 leaking permissions; you can use {@link #checkCallingOrSelfPermission}
 to avoid this protection.
@param {String} permission The name of the permission being checked.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the calling
 pid/uid is allowed that permission, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see PackageManager#checkPermission(String, String)
@see #checkPermission
@see #checkCallingOrSelfPermission
*/
checkCallingPermission : function(  ) {},

/**Determine whether the calling process of an IPC <em>or you</em> have been
 granted a particular permission.  This is the same as
 {@link #checkCallingPermission}, except it grants your own permissions
 if you are not currently processing an IPC.  Use with care!
@param {String} permission The name of the permission being checked.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the calling
 pid/uid is allowed that permission, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see PackageManager#checkPermission(String, String)
@see #checkPermission
@see #checkCallingPermission
*/
checkCallingOrSelfPermission : function(  ) {},

/**Determine whether <em>you</em> have been granted a particular permission.
@param {String} permission The name of the permission being checked.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if you have the
 permission, or {@link PackageManager#PERMISSION_DENIED} if not.
@see PackageManager#checkPermission(String, String)
@see #checkCallingPermission(String)
*/
checkSelfPermission : function(  ) {},

/**If the given permission is not allowed for a particular process
 and user ID running in the system, throw a {@link SecurityException}.
@param {String} permission The name of the permission being checked.
@param {Number} pid The process ID being checked against.  Must be &gt; 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@param {String} message A message to include in the exception if it is thrown.
@see #checkPermission(String, int, int)
*/
enforcePermission : function(  ) {},

/**If the calling process of an IPC you are handling has not been
 granted a particular permission, throw a {@link SecurityException}.  This is basically the same as calling
 {@link #enforcePermission(String, int, int, String)} with the
 pid and uid returned by {@link android.os.Binder#getCallingPid}
 and {@link android.os.Binder#getCallingUid}.  One important
 difference is that if you are not currently processing an IPC,
 this function will always throw the SecurityException.  This is
 done to protect against accidentally leaking permissions; you
 can use {@link #enforceCallingOrSelfPermission} to avoid this
 protection.
@param {String} permission The name of the permission being checked.
@param {String} message A message to include in the exception if it is thrown.
@see #checkCallingPermission(String)
*/
enforceCallingPermission : function(  ) {},

/**If neither you nor the calling process of an IPC you are
 handling has been granted a particular permission, throw a
 {@link SecurityException}.  This is the same as {@link #enforceCallingPermission}, except it grants your own
 permissions if you are not currently processing an IPC.  Use
 with care!
@param {String} permission The name of the permission being checked.
@param {String} message A message to include in the exception if it is thrown.
@see #checkCallingOrSelfPermission(String)
*/
enforceCallingOrSelfPermission : function(  ) {},

/**Grant permission to access a specific Uri to another package, regardless
 of whether that package has general permission to access the Uri's
 content provider.  This can be used to grant specific, temporary
 permissions, typically in response to user interaction (such as the
 user opening an attachment that you would like someone else to
 display).

 <p>Normally you should use {@link android.content.Intent#FLAG_GRANT_READ_URI_PERMISSION
 android.content.Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link android.content.Intent#FLAG_GRANT_WRITE_URI_PERMISSION
 android.content.Intent.FLAG_GRANT_WRITE_URI_PERMISSION} with the Intent being used to
 start an activity instead of this function directly.  If you use this
 function directly, you should be sure to call
 {@link #revokeUriPermission} when the target should no longer be allowed
 to access it.

 <p>To succeed, the content provider owning the Uri must have set the
 {@link android.R.styleable#AndroidManifestProvider_grantUriPermissions
 grantUriPermissions} attribute in its manifest or included the
 {@link android.R.styleable#AndroidManifestGrantUriPermission
 &lt;grant-uri-permissions&gt;} tag.
@param {String} toPackage The package you would like to allow to access the Uri.
@param {Object {Uri}} uri The Uri you would like to grant access to.
@param {Number} modeFlags The desired access modes.  Any combination of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION
 Intent.FLAG_GRANT_READ_URI_PERMISSION},
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION
 Intent.FLAG_GRANT_WRITE_URI_PERMISSION},
 {@link Intent#FLAG_GRANT_PERSISTABLE_URI_PERMISSION
 Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION}, or
 {@link Intent#FLAG_GRANT_PREFIX_URI_PERMISSION
 Intent.FLAG_GRANT_PREFIX_URI_PERMISSION}.
@see #revokeUriPermission
*/
grantUriPermission : function(  ) {},

/**Remove all permissions to access a particular content provider Uri
 that were previously added with {@link #grantUriPermission}.  The given
 Uri will match all previously granted Uris that are the same or a
 sub-path of the given Uri.  That is, revoking "content://foo/target" will
 revoke both "content://foo/target" and "content://foo/target/sub", but not
 "content://foo".  It will not remove any prefix grants that exist at a
 higher level.

 <p>Prior to {@link android.os.Build.VERSION_CODES#LOLLIPOP}, if you did not have
 regular permission access to a Uri, but had received access to it through
 a specific Uri permission grant, you could not revoke that grant with this
 function and a {@link SecurityException} would be thrown.  As of
 {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this function will not throw a security exception,
 but will remove whatever permission grants to the Uri had been given to the app
 (or none).</p>
@param {Object {Uri}} uri The Uri you would like to revoke access to.
@param {Number} modeFlags The desired access modes.  Any combination of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION
 Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION
 Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@see #grantUriPermission
*/
revokeUriPermission : function(  ) {},

/**Determine whether a particular process and user ID has been granted
 permission to access a specific URI.  This only checks for permissions
 that have been explicitly granted -- if the given process/uid has
 more general access to the URI's content provider then this check will
 always fail.
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} pid The process ID being checked against.  Must be &gt; 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the given
 pid/uid is allowed to access that uri, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see #checkCallingUriPermission
*/
checkUriPermission : function(  ) {},

/**
@hide 
*/
checkUriPermission : function(  ) {},

/**Determine whether the calling process and user ID has been
 granted permission to access a specific URI.  This is basically
 the same as calling {@link #checkUriPermission(Uri, int, int,
 int)} with the pid and uid returned by {@link android.os.Binder#getCallingPid} and {@link android.os.Binder#getCallingUid}.  One important difference is
 that if you are not currently processing an IPC, this function
 will always fail.
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the caller
 is allowed to access that uri, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see #checkUriPermission(Uri, int, int, int)
*/
checkCallingUriPermission : function(  ) {},

/**Determine whether the calling process of an IPC <em>or you</em> has been granted
 permission to access a specific URI.  This is the same as
 {@link #checkCallingUriPermission}, except it grants your own permissions
 if you are not currently processing an IPC.  Use with care!
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the caller
 is allowed to access that uri, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
@see #checkCallingUriPermission
*/
checkCallingOrSelfUriPermission : function(  ) {},

/**Check both a Uri and normal permission.  This allows you to perform
 both {@link #checkPermission} and {@link #checkUriPermission} in one
 call.
@param {Object {Uri}} uri The Uri whose permission is to be checked, or null to not
 do this check.
@param {String} readPermission The permission that provides overall read access,
 or null to not do this check.
@param {String} writePermission The permission that provides overall write
 access, or null to not do this check.
@param {Number} pid The process ID being checked against.  Must be &gt; 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@return {Number} {@link PackageManager#PERMISSION_GRANTED} if the caller
 is allowed to access that uri or holds one of the given permissions, or
 {@link PackageManager#PERMISSION_DENIED} if it is not.
*/
checkUriPermission : function(  ) {},

/**If a particular process and user ID has not been granted
 permission to access a specific URI, throw {@link SecurityException}.  This only checks for permissions that have
 been explicitly granted -- if the given process/uid has more
 general access to the URI's content provider then this check
 will always fail.
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} pid The process ID being checked against.  Must be &gt; 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@param {String} message A message to include in the exception if it is thrown.
@see #checkUriPermission(Uri, int, int, int)
*/
enforceUriPermission : function(  ) {},

/**If the calling process and user ID has not been granted
 permission to access a specific URI, throw {@link SecurityException}.  This is basically the same as calling
 {@link #enforceUriPermission(Uri, int, int, int, String)} with
 the pid and uid returned by {@link android.os.Binder#getCallingPid} and {@link android.os.Binder#getCallingUid}.  One important difference is
 that if you are not currently processing an IPC, this function
 will always throw a SecurityException.
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@param {String} message A message to include in the exception if it is thrown.
@see #checkCallingUriPermission(Uri, int)
*/
enforceCallingUriPermission : function(  ) {},

/**If the calling process of an IPC <em>or you</em> has not been
 granted permission to access a specific URI, throw {@link SecurityException}.  This is the same as {@link #enforceCallingUriPermission}, except it grants your own
 permissions if you are not currently processing an IPC.  Use
 with care!
@param {Object {Uri}} uri The uri that is being checked.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@param {String} message A message to include in the exception if it is thrown.
@see #checkCallingOrSelfUriPermission(Uri, int)
*/
enforceCallingOrSelfUriPermission : function(  ) {},

/**Enforce both a Uri and normal permission.  This allows you to perform
 both {@link #enforcePermission} and {@link #enforceUriPermission} in one
 call.
@param {Object {Uri}} uri The Uri whose permission is to be checked, or null to not
 do this check.
@param {String} readPermission The permission that provides overall read access,
 or null to not do this check.
@param {String} writePermission The permission that provides overall write
 access, or null to not do this check.
@param {Number} pid The process ID being checked against.  Must be &gt; 0.
@param {Number} uid The user ID being checked against.  A uid of 0 is the root
 user, which will pass every permission check.
@param {Number} modeFlags The type of access to grant.  May be one or both of
 {@link Intent#FLAG_GRANT_READ_URI_PERMISSION Intent.FLAG_GRANT_READ_URI_PERMISSION} or
 {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION Intent.FLAG_GRANT_WRITE_URI_PERMISSION}.
@param {String} message A message to include in the exception if it is thrown.
@see #checkUriPermission(Uri, String, String, int, int, int)
*/
enforceUriPermission : function(  ) {},

/**Return a new Context object for the given application name.  This
 Context is the same as what the named application gets when it is
 launched, containing the same resources and class loader.  Each call to
 this method returns a new instance of a Context object; Context objects
 are not shared, however they share common state (Resources, ClassLoader,
 etc) so the Context instance itself is fairly lightweight.

 <p>Throws {@link android.content.pm.PackageManager.NameNotFoundException} if there is no
 application with the given package name.

 <p>Throws {@link java.lang.SecurityException} if the Context requested
 can not be loaded into the caller's process for security reasons (see
 {@link #CONTEXT_INCLUDE_CODE} for more information}.
@param {String} packageName Name of the application's package.
@param {Number} flags Option flags, one of {@link #CONTEXT_INCLUDE_CODE}
              or {@link #CONTEXT_IGNORE_SECURITY}.
@return {Object {android.content.Context}} A {@link Context} for the application.
@throws SecurityException &nbsp;
@throws PackageManager.NameNotFoundException if there is no application with
 the given package name.
*/
createPackageContext : function(  ) {},

/**Similar to {@link #createPackageContext(String, int)}, but with a
 different {@link UserHandle}. For example, {@link #getContentResolver}()
 will open any {@link Uri} as the given user.
@hide 
*/
createPackageContextAsUser : function(  ) {},

/**Creates a context given an {@link android.content.pm.ApplicationInfo}.
@hide 
*/
createApplicationContext : function(  ) {},

/**Get the userId associated with this context
@return {Number} user id
@hide 
*/
getUserId : function(  ) {},

/**Return a new Context object for the current Context but whose resources
 are adjusted to match the given Configuration.  Each call to this method
 returns a new instance of a Context object; Context objects are not
 shared, however common state (ClassLoader, other Resources for the
 same configuration) may be so the Context itself can be fairly lightweight.
@param {Object {Configuration}} overrideConfiguration A {@link Configuration} specifying what
 values to modify in the base Configuration of the original Context's
 resources.  If the base configuration changes (such as due to an
 orientation change), the resources of this context will also change except
 for those that have been explicitly overridden with a value here.
@return {Object {android.content.Context}} A {@link Context} with the given configuration override.
*/
createConfigurationContext : function(  ) {},

/**Return a new Context object for the current Context but whose resources
 are adjusted to match the metrics of the given Display.  Each call to this method
 returns a new instance of a Context object; Context objects are not
 shared, however common state (ClassLoader, other Resources for the
 same configuration) may be so the Context itself can be fairly lightweight.

 The returned display Context provides a {@link WindowManager}
 (see {@link #getSystemService}(String)) that is configured to show windows
 on the given display.  The WindowManager's {@link WindowManager#getDefaultDisplay}
 method can be used to retrieve the Display from the returned Context.
@param {Object {Display}} display A {@link Display} object specifying the display
 for whose metrics the Context's resources should be tailored and upon which
 new windows should be shown.
@return {Object {android.content.Context}} A {@link Context} for the display.
*/
createDisplayContext : function(  ) {},

/**Gets the display adjustments holder for this context.  This information
 is provided on a per-application or activity basis and is used to simulate lower density
 display metrics for legacy applications and restricted screen sizes.
@param {Number} displayId The display id for which to get compatibility info.
@return {Object {android.view.DisplayAdjustments}} The compatibility info holder, or null if not required by the application.
@hide 
*/
getDisplayAdjustments : function(  ) {},

/**Indicates whether this Context is restricted.
@return {Boolean} {@code true} if this Context is restricted, {@code false} otherwise.
@see #CONTEXT_RESTRICTED
*/
isRestricted : function(  ) {},


};